Author Topic: First attempt at modelling and need some hjelp with adding textures  (Read 3056 times)

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Offline Getter Robo G

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Re: First attempt at modelling and need some hjelp with adding textures
For textures if your stumped you can start with "placeholders" then change them later.

WHen I do a fresh raw conversion that has UV coors mapped at least , I can cover it with soem clothes and convert it and then change the texture names inmodel view to teh ones I really want.

1.) this show what you basicly want it to look like (before refienment). IE like all blue on a wing vs a fully detailed blue wing with textures and plates and elevators, systems drawn on ect... Customized..

2.)  Gets in IN GAME! Both for testing and pimping purposes...

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Re: First attempt at modelling and need some hjelp with adding textures
Gliih... the lithunwrap uvmap on that thing would need 512*512+++ textures with my current skills. will mothball this model for a time where i've got better abilities. Thanks for the help tho, can now wrap textures on a ship. Next will try learning on how to put them ingame after i make a viable second model.
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