Author Topic: Campaign Idea  (Read 1913 times)

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Offline shuttleatlantis

  • 24
  • Biophysicist
    • Biophysics: The Shattered Universe
Okay, after playing through the Derilict campaign, I decided to do something like that. The problem is, I need help! I can't do all the missions, voice acting and testing myself, and I can't even modd in a new cargo unit!

         If anyone wants to help, sign up here. If I see some interest, I will post the storyline.

EDIT: Ignore the requests for error help, my dad and I have found the problem.
« Last Edit: October 21, 2006, 09:36:15 am by shuttleatlantis »

 

Offline shuttleatlantis

  • 24
  • Biophysicist
    • Biophysics: The Shattered Universe
FYI I can't use FS2_Open unless someone can explain this error:

Error: The required OpenGL extension GL_EXT_draw_range_elements is not supported by your graphics card, please use the Glide or Direct3D rendering engines.


File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\graphics\gropenglextension.cpp
Line: 180

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

 

Offline shuttleatlantis

  • 24
  • Biophysicist
    • Biophysics: The Shattered Universe
and this:

Warning: Unable to find WEAPON_LIST_TYPE string "NPW-2"
in ship: GTF Ares's primary dogfight banks.

File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Parse\PARSELO.CPP
Line: 1789

Call stack:
------------------------------------------------------------------
    parse_ship()    parse_shiptbl()    ship_init()    game_init()    WinMainSub()    WinMain()    WinMainCRTStartup()    KERNEL32.DLL bff8b560()
    KERNEL32.DLL bff8b412()
    KERNEL32.DLL bff89dd5()
------------------------------------------------------------------

 

Offline shuttleatlantis

  • 24
  • Biophysicist
    • Biophysics: The Shattered Universe
and this error:
Warning: cannot find bitmap raplanet10
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Starfield\StarField.cpp
Line: 774

Call stack:
------------------------------------------------------------------
    game_init()    WinMainSub()    WinMain()    WinMainCRTStartup()    KERNEL32.DLL bff8b560()
    KERNEL32.DLL bff8b412()
    KERNEL32.DLL bff89dd5()
------------------------------------------------------------------

 

Offline shuttleatlantis

  • 24
  • Biophysicist
    • Biophysics: The Shattered Universe
and this error:
Warning: cannot find bitmap raplanet11
File:E:\Languages\Visual Studio Projects\Visual C++\fs2_open\code\Starfield\StarField.cpp
Line: 774

Call stack:
------------------------------------------------------------------
    game_init()    WinMainSub()    WinMain()    WinMainCRTStartup()    KERNEL32.DLL bff8b560()
    KERNEL32.DLL bff8b412()
    KERNEL32.DLL bff89dd5()
------------------------------------------------------------------
and probably more, but I want to fix these first.

  

Offline Turey

  • Installer dude
  • 211
  • The diminutive form of Turambar.
    • FreeSpace Open Installer Homepage
COMMAND: INCOMING JUMP SIGNATURE! NEW USER CONFIGURATION!

Helm! Ready all beam cannons!
Lock Beam Cannons and fire on my command!
FIRE!


NO, YOU IDIOT! USE THE BIG BEAM CANNON!
FIRE!
:welcome:

Welcome to HLP! Exits are to the right and left. In the event of a landing of any kind, you can and will be used as a flotation device. Flamethrowers are conviniently located under your seats, however, due to the recent funding cuts, a $3.5 million donation is required to obtain a flamethrower with a full load of napalm in it. If you do not wish to make a donation, your flamethrower will remain filled with water. If you don't wish to donate and still want a working weapon, you'd have to try the weapons locker. However, only HLP Admins, a :v: God, or a Hyperintelligent shade of Blue can open the lock, so you'd have to break in. If you find yourself inside a ventilation shaft and you catch a glimpse of a Shivan, you don't need to worry... much. It's just Carl, and you have two choices with how you want to deal with him:
    1. The first possible course of action is getting one of the weapons from the afore-mentioned weapons locker, and trying to ward off Carl by threatening him with the weapon. Be advised that many of the weapons in the weapons locker are covered with the blood of people who thought it a good idea to break into the weapons locker and use the procured weapon to ward off Carl. So, please, if you decide you want to choose this course of action, choose one of the already-bloody weapons, so you don't get blood all over one of the clean ones.
   2. Your second course of action when you see Carl is to throw your lunch to him and hope he isn't hungry. This is the better option.
   As a final note, please remember that any attempt to use the ASCII characters 0046h, 0053h, and 0033h in sequential order will result in you being trampled by Freespace Fanboys. Your trampled remains will be fed to Carl so that the rest of us don't have to carry around so much food for lunch.



Standard newbie help:
Got a problem with the SCP? Check the list before you post a "help me" topic. If you do post a "help me" topic and your problem is on the list, I'll be there to say, "Why didn't you use 'The List'?"



you might try using the Modify button instead of posting five times.

what version of FRED2 open do you have?
what are your specs?
are you using a mod folder?
have you followed the steps in the list?
Creator of the FreeSpace Open Installer.
"Calm. The ****. Down." -Taristin
why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.