Hi Goober,
Thanks for the reply

Ahh, I had the logic reversed - I was putting my tracks as standard and the FS2 tracks as the substitute. I'll give it a go
You say they work poorly, but I've got a mission that works a charm using the SEXPs. The only drawback I can see is not being able to fall back to the FS2 music and the inability to play any other sound files by that sexp?

I'm not saying you're wrong, but after spending over a week fiddling the music table I need a more motivation to go back to it

I think my problem with it stems from the fact that I can't work out how many bars my tracks have. I know what they are and how to get them, but some of the tracks are pretty fast paced and it's hard to listen out where each bar stars
