is there any way to "follow" a ship smoothly with the cutscene camera? say, if i want the camera to always be 100m behind a ship, no matter where it is?
if there isn't, could we get this added? something like:
set-camera-relative-to
Positions the camera relative to an object. Takes 4 arguments...
1: Object to place relative to
2: Relative X distance (meters)
3: Relative Y distance (meters)
4: Relative Z distance (meters)
so if i wanted to follow a ship from 75m behind, all I'd have to do would be:

EDIT: alright, I figured out how to follow a ship using existing SEXPs, but it's really jerky. I need to smooth it out, then I'll post what I did.
that SEXP would still savve me quite a lot of work. So if anyone wanted to code it in... *hint hint*