Author Topic: help with cutscene camera  (Read 1288 times)

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Offline Turey

  • Installer dude
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  • The diminutive form of Turambar.
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help with cutscene camera
is there any way to "follow" a ship smoothly with the cutscene camera? say, if i want the camera to always be 100m behind a ship, no matter where it is?

if there isn't, could we get this added? something like:

set-camera-relative-to
   Positions the camera relative to an object. Takes 4 arguments...
   1:   Object to place relative to
   2:   Relative X distance (meters)
   3:   Relative Y distance (meters)
   4:   Relative Z distance (meters)


so if i wanted to follow a ship from 75m behind, all I'd have to do would be:





EDIT: alright, I figured out how to follow a ship using existing SEXPs, but it's really jerky. I need to smooth it out, then I'll post what I did.

that SEXP would still savve me quite a lot of work. So if anyone wanted to code it in... *hint hint*
« Last Edit: October 06, 2006, 12:45:25 am by Turey »
Creator of the FreeSpace Open Installer.
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