Author Topic: Custom Persona anis  (Read 1538 times)

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Offline Darius

  • 211
Hey,

I've been trying to make a new Command persona ani into my campaign, with limited success. In-game it looks like a mish-mash of green and black pixels, which suggests I'm using the wrong colour palette for the .pcx frames. What colour palette does everyone use for their own custom anis?

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Offline Topgun

  • 210
Um, copy the palette from the other anis?

 

Offline Darius

  • 211
Yeah, that'll be easier, once I find a program that lets me split up an ani into separate files.

*continues searching*

 

Offline Topgun

  • 210
Ani view can do that! Just hit the button that looks like a pile of floppy disks.

 

Offline Darius

  • 211
Awesome! Somehow missed those damn floppy disks.  :D

Cheers dude.

 

Offline Nuke

  • Ka-Boom!
  • 212
  • Mutants Worship Me
dont the comm anis use a regular grayscale format? whether they do or not you can open an existing ani and extract + save the palette. then once youve rendered your animation, convert each frame to index, load the palette from the original ani and save. you can automate photoshop to do this for you. then you run ani converter on em.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline takashi

  • Better than TrashMan
  • 29
how do you render it?

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
using a modelling utility.

  

Offline Darius

  • 211
Yeah, comm anis use their own palette which can be easily extracted using [V]'s anis. Seems just greyscaling and converting to index doesn't work.