Kaz, until you find some problem in the lucifer, aeolus, triton, tc-tri, zeus, loki or any of the uglies that were all almost entirely modeled in Blender (the last 3 having been modeled AND mapped in Blender) that was caused BY Blender, then you have no ground to stand on.
As I've tried to tell you in apparent vain so many times now, you're still complaining about an error that was present in one of the earliest versions of a now open-source, almost unrecognisable program that occured when exporting a dodgey format that isn't even used anymore and importing it into an even more dodgey then-current version of TS.
What you're doing is akin to someone advising people not to ever use PCS2 because of the fact that at one stage it was unable to save shields properly and would cause a crash in game. Come on - as a programmer you should know better than most exactly how it works: it was a bug that has long since been fixed. Nothing more.