Author Topic: Paktahn bomber  (Read 10054 times)

0 Members and 1 Guest are viewing this topic.

Offline Woolie Wool

  • 211
  • Fire main batteries
So, any chance of making Kilrathi ships flyable, at least in the sims? The only thing better than blowing it up is using it to blow something up.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Starman01

  • 213
  • Mechwarrior
    • Wing Commander Saga
So, any chance of making Kilrathi ships flyable, at least in the sims? The only thing better than blowing it up is using it to blow something up.

Well, I think that's for modders (of the mod) to do so :). There isn't that much nessesary to make kilrathi vessels flyable.

1) add a new flag "player_ship" in the ships.tbl
2) Change the afterburner in the ships.tbl (because AI-Ships are using infinite refuel, but quickly dropping afterburners like original FS-Fighters)
3) Change the weapon-entries (the missiles) in the ships.tbl, because AI ships use customized missiles to give the player a surving change :)
4) maybe some cat-ships need an eye-point added, I'm not sure I give one to all of them

There still remain one thing, which is only optical, but still disturbing IMO. When doing the above stuff, the kilrathi ships still have the same HUD
as the other ships. That might already be changeable (I'm not uptodate according the hud.tbl), but changing will require som more intensive modding I guess.
MECHCOMMANDER OMNITECH

9 out of 10 voices in my head always tell me that I'm not insane. The 10th is only humming the melody of TETRIS.

 

Offline Tolwyn

  • The Admiral
  • Administrator
  • 214
  • Ridiculously Old Fraud
    • Wing Commander Saga
I'll try to adress all comments in one single post. Let's see: ;)

The Dukara-class is the WC3 3DO transport (the triangular one linked above). Bhantkara is the correct class for the WC3 carrier - it comes from False Colors.

Aaaahhhh, I must be getting old ;)

beautiful screenshots, too! You did a great job of getting the Paktahn right.

We are doing our best. ;)

Do you see as you play parts of the game that this is a nasty, dangerous nut to crack?

A very dangerous opponent. Not in a dogfight, no, but it's heavy shielding and auxiliary guns make it a tough opponent. Better not stay too long on its tail!

I see that in one of the screens that there is a large amount of flame surrounding part of the bomber. Is that in-game battle damage something we can expect to see in Saga missions, or is it a special circumstance set up for just that shot? Either way, the image sure gets a cinematic feel from it. :yes:

Currently it is an ingame effect applied on both fighters and warships.

So, any chance of making Kilrathi ships flyable, at least in the sims? The only thing better than blowing it up is using it to blow something up.

I'd have thought you could do it yourself. It is a simple matter of tbl editing. :)
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
I'd have thought you could do it yourself. It is a simple matter of tbl editing. :)

Yeah but his changes will be lost when the game goes multiplayer and you really should have the Kilrathi flyable for that so that you can make TvT missions. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Tolwyn

  • The Admiral
  • Administrator
  • 214
  • Ridiculously Old Fraud
    • Wing Commander Saga
Yeah, I see a balancing issue though. We'll most certainly add cockpits to confed fighters. That will give "the other side" an unfair advantage. Unless, of course, you can turn cockpits off. ;)
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
I've been planning to add a flag like that to the launcher for a while actually (or better yet make it an option from the Options menu but that would require all the major TCs fixing their interface art to use it).

Having show ship in the tables is good but the player needs a way to override it. The problem comes when the interface starts being rendered onto the cockpit. They'll need to be some way of choosing to use the default interface or something similar as a cockpit interface rendered with no cockpit would look decidedly odd.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Ahh, it's LOAF post at Hard-Light, hell must have frozen over. :)

Indeed. I can't wait until you start acting like your normal self and someone has the pleasure of banning you.

knock it off... there is a ton of bad blood between me and LOAF.. but he's not being an ass so don't be an ass to him

------
The paktahn is a PITA in combat... but i have to say i dislike taking on vakoths even even in my own missions i write for testing features (like testing my upgrades to the autopilot system that will make things easier on the saga team so they can spend more time writing content and less time doing things the engine should do for them)
« Last Edit: July 19, 2007, 09:52:31 pm by Kazan »
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Tolwyn

  • The Admiral
  • Administrator
  • 214
  • Ridiculously Old Fraud
    • Wing Commander Saga
but i have to say i dislike taking on vakoths even even in my own missions i write for testing features (like testing my upgrades to the autopilot system that will make things easier on the saga team so they can spend more time writing content and less time doing things the engine should do for them)

Vaktoth has a slimmer profile... yeah, I see what you mean. ;)
Wing Commander Saga: A Legend Is Reborn | WingCenter
 
Tolwyn’s reputation for risk taking with other people’s lives was considered  to understate the facts. The admiral’s willingness to sacrifice anyone or anything to achieve his objectives had long been lauded in the popular press. He was “the man who got things done”.- Colonel Blair

No errors, no random CTDs, just pure fun and proof of why getting hit with missiles is a bad thing.
-WC Saga's beta tester


Report Wing Commander Saga bugs with Mantis

  

Offline gevatter Lars

  • Another wingnut
  • Moderator
  • 213
    • http://gevatter_lars.tripod.com/
Quote
(like testing my upgrades to the autopilot system that will make things easier on the saga team so they can spend more time writing content and less time doing things the engine should do for them)

Praise the man.....*holy Kazan* ^_^
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"