Just Installed via Turey's, same-ish problem. Except with cursors and fonts. Help please. Also, after the initial error, if I try to break into debugger, the game crashes hard.
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Passed cmdline options:
<none>
Building file index...
Searching root 'E:\freespace2\'
Searching root pack 'E:\freespace2\FS2OGGcutscenepack.vp'
Searching root pack 'E:\freespace2\multi-mission-pack.vp'
Searching root pack 'E:\freespace2\multi-voice-pack.vp'
Searching root pack 'E:\freespace2\root_fs2.vp'
Searching root pack 'E:\freespace2\smarty_fs2.vp'
Searching root pack 'E:\freespace2\sparky_fs2.vp'
Searching root pack 'E:\freespace2\sparky_hi_fs2.vp'
Searching root pack 'E:\freespace2\stu_fs2.vp'
Searching root pack 'E:\freespace2\tango1_fs2.vp'
Searching root pack 'E:\freespace2\tango2_fs2.vp'
Searching root pack 'E:\freespace2\tango3_fs2.vp'
Searching root pack 'E:\freespace2\warble_fs2.vp'
Searching root 'j:\'
Found 14 roots and 3053 files.
Setting language to English
Initializing OpenAL...
Using 'SB X-Fi Audio [B000]' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : SB X-Fi Audio [B000]
OpenAL Version : OpenAL version 1.1
... OpenAL successfully initialized!
GR_CPU: Family 15, MMX=Yes
Initializing OpenGL graphics device at 1280x960 with 16-bit color...
Initializing WGL...
Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : RADEON 9600 SERIES x86/SSE2
OpenGL Version : 2.0.6645 WinXP Release
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Unable to find extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Unable to find extension "GL_APPLE_client_storage".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Found special extension function "wglSwapIntervalEXT".
Max texture units: 8
Max elements vertices: 2147483647
Max elements indices: 65535
Max texture size: 2048x2048
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
Int3(): From j:\src\cvs\fs2_open_3_6_9.final\code\globalincs\windebug.cpp at line 1176
Why is looking for anything in J:? That's an optical drive.