option one: the ships do fire, thank god. I already had to remake that mission once, they just turn their nose away sometimes
option two: speed adjustments are not necessary (firendly ship just can fly at 15). I already considered that option before posting and now, since no one has another perfect solution, it seems like I will have to do that.
option three: I dont know to do that cube like thing, but it doesn't matter
can waypoints near ships be "attached" to the ship, so they move parallel to the target ship ? I know it's possible with Navpoints, but...