Hello there. I've been working on a newtonian physics mod and, as you'd expect, keep running into the "desertion is grounds for court martial" issue. From what I hear, it's very easy to increase the gameplay area limit using scripting.tbl, but I have only the most basic understanding of C++, and not nearly enough knowledge of Lua or the FSO code structure. So one request: can someone tell me exactly how to increase the gamplay area limit from 300,000 m to some obscenely large distance? I've found that you can place AI ships out to about a billion units before the game crashes.
If you have the time, it would also be nice to know how to increase the object limit in FRED.