ARGH!!!!!!!!!
My hate towards PCS1 and 2 is growing with each passing second.
Neither of htem works as it should.
PCS1 sc**** up teh bounding boxes, PCS2 messes with the sace.
Even after tweaking the scale in TS to get it right (length in ts is 3100 meters, PCS2 converts it as 3855, the real length of the ship should be 3850, but this is as close as I could get it), somehow it messes up all the other data - thrustes, glows, dockpoints and paths are all WAY out of their position (they are positioned as if the ship is 4730 meters long!!!)
I used PCS1 to import the data, the data itself tweaked before that in PCS2 to make sure everything is correct (since turret data in both PCSes is handeled completely differently, importing without changing data in PCS2 will result in completely messed up turrets).
I don't get it. the data is set and scaled for a 3850m long ships (GalaxyN.pof), yet when I import the data it's all wrong. I'm going to go crazy here!
PCS2 needs fixing...badly...oh, and a Import function... it DESPERATELY needs that. I'd rather kill myself than set up all the turrets AGAIN.