Author Topic: Tell a story using FreeSpace!  (Read 13898 times)

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Offline Starman01

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Re: Tell a story using FreeSpace!
Couldn't Command briefings handle this? :wtf:

Have you seen the length of our fiction ? We would need +50 command briefing pages before each mission and people will curse us for clicking through that pages horror  :)
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Offline Mobius

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Re: Tell a story using FreeSpace!
The interface is WCS-ish because the WCS guys designed it.  If you want a FS-ish interface, you're going to have to make your own artwork. ;)

:nervous:

Could it somehow be possible to add images/pictures in the viewer?
Theoretically.  What are you thinking of?

For example, I would like to have the logo of a certain squadron near the description of the squadron itself(green parts should be transparent, if possible).
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Offline NGTM-1R

  • I reject your reality and substitute my own
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Re: Tell a story using FreeSpace!
Couldn't Command briefings handle this? :wtf:

I basically want this to add a bit of distinction to a GTVA campaign by having some or all of the CBs look like actual message traffic; but for some reason FS2_Open rebels at this; it works in FRED but not ingame. It doesn't seem to spit out any errors or anything, it just eats some of it.

This is also useful for seperating some story elements like diaries or personal logs from formal command briefings. Helps suspension of disbelief.
"Load sabot. Target Zaku, direct front!"

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Offline karajorma

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Re: Tell a story using FreeSpace!
I basically want this to add a bit of distinction to a GTVA campaign by having some or all of the CBs look like actual message traffic; but for some reason FS2_Open rebels at this; it works in FRED but not ingame. It doesn't seem to spit out any errors or anything, it just eats some of it.

Are you using semicolons or double quotes anywhere in your text. Cause that's been known to cause problems. :)
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Offline NGTM-1R

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Re: Tell a story using FreeSpace!
No. Let me show you.

The second message was in a second CB stage that simply disappeared. The scroll option for the other was oddly MIA.

Spoilerized to protect the general public. Or something.

Spoiler:
xxxx-Rho-xxxx

2200Z2FEB

FROM: CINC-GTVA
TO: All Forces
RE: OpOrders

1.0 SITREP: As of 0351 hours yesterday, Laramis System Defense Force confirmed the presence of Shivan craft in Laramis.

2.0 ORDERS: OPLAN Syndral activated. All GTVA ships are to maintain continous Condition Two readiness until further notice. All DD and System Defense Installation to maintain full deck strike at Alert-5 status until further notice. 4th Fleet, 2nd Battlegroup, make best speed Laramis. Theater South SDFs stand-to for reinforcement of Laramis SDF. Tactical command Syndral granted to Commander Theater South.

2.1 Node Collapser release authority granted to Commander Alphard SDF.

2.2 Adjancent systems establish maximum-effort blockades of Laramis jump nodes ASAP.

3.0 INTEL: Shivan presence fightercraft so far. Unconfirmed reports of contact with a corvette by civilian ships.

4.0 ROE: Warning Red, weapons free. Attack and destroy all confirmed Shivan contacts at best opportunity.

5.0 Report Code Syndral Stand

MESSAGE ENDS

xxxx-Rho-xxxx


xxxx-Rho-xxxx

0800Z3FEB

FROM: CINC-TS
TO: 4th Fleet, Flag ALSACE
SUBJ: Deployment Orders

1.0 SITREP: Situation in Laramis deteriorating rapidly. Laramis SDF reports Shivan activity in system has increased fivefold in last four hours. Imperative Laramis SDF recieve immediate relief and reinforcement.

2.0 INTEL: GTCv MONITOR and GVC SOMTUS lost with all hands. GTC STARSWORD lost with twenty-eight survivors. GTD ROOSEVELT took a raking hit across her flight deck that detonated the ready missile stores, 3k casualities, fires are under control but not out. ROOSEVELT no longer capable of flight ops. Confirmed presence of Ravana-class destroyer insystem Laramis. Take all necessary measures consistant with protection of your command.

3.0 ORDERS: Proceed to Laramis and take up posistion to defend Laramis II Orbital from hostile forces. Limited offensive strikes authorized. Under no circumstances risk safety of core force. Critical to future operations 4th Fleet remain intact.

3.1: Freighters joining for entry to Laramis carry critical supplies for the defense of Laramis II. Imperative these freighters arrive Laramis II intact.

4.0 ROE: Warning Red, Weapons Free. Engage hostile forces at your discretion and pursuant to 3.0 and 3.1.

MESSAGE ENDS

xxxx-Rho-xxxx
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Axem

  • 211
Re: Tell a story using FreeSpace!
Could it somehow be possible to add images/pictures in the viewer?
Theoretically.  What are you thinking of?

I wanted to do a sort of newspaper (holopaper? holog?) sort of thing. Now just text would be fine in any case, but adding pictures might enhance it a bit.

 
Re: Tell a story using FreeSpace!
A primitive version of html would be useful for pictures.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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Offline Goober5000

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Re: Tell a story using FreeSpace!
Ugh.  Adding HTML capability would be prohibitively complicated.

 
Re: Tell a story using FreeSpace!
Well primitive enough just for pictures.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Axem

  • 211
Re: Tell a story using FreeSpace!
Perhaps something along the lines of...
Code: [Select]
$image:"hanshotfirst.tga"
Maybe? I dunno though, I'm not a coder. :p

 

Offline redsniper

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Re: Tell a story using FreeSpace!
Can someone explain the whole "Oh sad race" and teeth falling out thing to me? I remember not getting it back when I lurked on the VBB and I still don't get it to this day. :confused:
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Offline Snail

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Re: Tell a story using FreeSpace!
I spent about three days searching for this feature after hearing its mention in a very old thread... :nervous:

 

Offline asyikarea51

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Re: Tell a story using FreeSpace!
Me guesses this is the thing I ran into by accident a long time ago?

Only thing is, the one I came across did have FS interface art. And one Commit button that led back to the deskop (aka CTD). :wtf:

  

Offline Turey

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Re: Tell a story using FreeSpace!
Me guesses this is the thing I ran into by accident a long time ago?

Only thing is, the one I came across did have FS interface art. And one Commit button that led back to the deskop (aka CTD). :wtf:

You mean the red alert briefing screen?  :wtf:
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why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.