Author Topic: 3rd front  (Read 3233 times)

0 Members and 1 Guest are viewing this topic.

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
How do I add a third team to FRED? When I set Shivans as enemy, Vasudans as traitor, and Terrans as friendly, the Vasudans fire on each other. Will they do this if I check "All teams at war"?
Gettin' back to dodgin' lasers.

 

Offline shiv

  • Don't forget Poland!
  • 211
  • FRED me!
    • http://freespace.pl
You should set Vasudans as neutral.
http://www.sectorgame.com/vega
The Apocalypse Vega - Join the battle! A campaign for FreeSpace 2 Open

http://www.game-warden.com/earthdefence
Earth Defense project - Coming soon...

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Will they attack the other teams?
Gettin' back to dodgin' lasers.

 

Offline Shade

  • 211
If you tick the "All Teams at War" box, then yes, all teams will consider other teams hostile. Usually Hostile and Unknown will not fire on eachother, but with this on, they will.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Gettin' back to dodgin' lasers.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
If you want to get really fancy you can play with the iff_defs.tbl and make them do whatever you want.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
If you want to get really fancy you can play with the iff_defs.tbl and make them do whatever you want.
Almost whatever you want...
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Vasudans as traitor
Traitors will always attack other traitors.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Traitors will always attack other traitors.

:minibump:

Last time I checked, they didn't inflict damage upon one another, but that was with 3.6.9. Has that been changed for the next release?

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
I think that what you're seeing is severely negated damage. Try attacking a Deimos with a BGreen. Not much damage.
Gettin' back to dodgin' lasers.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
I think that what you're seeing is severely negated damage. Try attacking a Deimos with a BGreen. Not much damage.

You mean a Deimos on my side, right?

 

Offline colecampbell666

  • I See Dead Pictures
  • 212
  • Evolution and ascension.
Gettin' back to dodgin' lasers.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Well, what I meant was that the traitors should be damaging each other because they attack each other, but aren't. The damage "toning down" should be turned off for the traitors faction.

  

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Well, what I meant was that the traitors should be damaging each other because they attack each other, but aren't. The damage "toning down" should be turned off for the traitors faction.
That's a very good point.  Mantis it and assign it to me.