Author Topic: Bastion Render  (Read 2305 times)

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Offline Corsair

  • Gull Wings Rule
  • 29
A render of the Bastion going to collapse the Capella jump node...


And thanks to that great medium-rare steak who uploaded this for me :cool: :yes:
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Corsair

  • Gull Wings Rule
  • 29
*cough*

any response?
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline vadar_1

  • Mr. Crispy
  • 29
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I would liked to have seen the actual node opening, you could have had some cool effect with that, and theres something seriously wrong with that planet in the background.
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

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Paradox (site down - server side problem)

 

Offline Corsair

  • Gull Wings Rule
  • 29
Yeah, I didn't like the planet too much either...the node opening, that might be cool...maybe I'll do that. Good idea vadar!

EDIT: Zeronet, if you're out there, I tried to take your advice on this and put the camera view more against the hull of the ship to see what it looked like...
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Looks good ! but the word GTD bastion is wrong it's mirored and the camera angle is weird put it horisontal:) but other then that it looks great ! keep it up
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Returned from the dead.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by darkage
Looks good ! but the word GTD bastion is wrong it's mirored and the camera angle is weird put it horisontal:) but other then that it looks great ! keep it up


in fact, the whole ship is mirrored :)
SCREW CANON!

 

Offline Galemp

  • Actual father of Samus
  • 212
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Ewwww, the Bastion is all screwed up.
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Offline untouchable

  • Fear the DA...
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    • http://www.3dap.com/hlp/hosted/da
Wow Darkage, 4 avatars? Damn, I need to get on more projects ;)
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"Violence is merely the means of the incompotent"
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----------------------
The Darkness is Coming


Untouchable has spoken :D

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Quote
Originally posted by untouchable
Wow Darkage, 4 avatars? Damn, I need to get on more projects ;)


Lol.... tommorow it wil be 3 avatars the TAP one is going to be removed i retired from it for personel reasons:)
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Returned from the dead.

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Quote
Originally posted by darkage
Looks good ! but the word GTD bastion is wrong it's mirored and the camera angle is weird put it horisontal:) but other then that it looks great ! keep it up


I dunno, I think it might be kinda cool to have it vertical while entering the node. Might be a nice look. Good work! :nod:
I am a revolutionary.

 

Offline Corsair

  • Gull Wings Rule
  • 29
As to the Bastion being mirrored:
3DE is wierd for me. The COB appears inside out and when I hit invert face orientation, it appears like that, backwards...in fact, if you look at the exploding Herc, you'll see that where it is supposed to say 20, the 2 is mirrored...:(

It was a try, next time will be better (hopefully)
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
Quote
Originally posted by Corsair
As to the Bastion being mirrored:
3DE is wierd for me. The COB appears inside out and when I hit invert face orientation, it appears like that, backwards...in fact, if you look at the exploding Herc, you'll see that where it is supposed to say 20, the 2 is mirrored...:(

It was a try, next time will be better (hopefully)


Don't use 3DE for Cob conversions do that whit PCS allot better;)
[email protected]
Returned from the dead.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
The camera angle is... interesting. ;) Nice one, keep it up. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
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THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Uh...change the camera angle and the Bastion is all screwed up. Not only the name but also the whole model. Shouldn't the fighter bay be on the other side of the destroyer?

  

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Quote
Originally posted by NeoHunter
Uh...change the camera angle and the Bastion is all screwed up. Not only the name but also the whole model. Shouldn't the fighter bay be on the other side of the destroyer?


The fighter bay is a result of the model being flipped... which is what makes the destroyer nameplate also appear reversed.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.