Hi! So, I haven't posted here in a while. I missed you all, even if none of you actually know me. So, yeah, with that out of the way...
I noticed the new beta 3.6.10 MediaVPs and I snapped them up like an alligator on crack. Backed up, then deleted the old MediaVPs and replaced them - every one of them - with the new files, along with the downloaded test-VP that included the normal maps. Incidentally, this next part is really, really, really long. So be forewarned.
Then I hunted down the 20071028T test build, and popped it into the main folder. Booted up the launcher, checked 'Use Normal Maps' in features, and selected the MediaVPs mod-folder. (Which is where the new files went, and the old files were, incidentally.)
I boot up the game, wow. The new splash screen blows me away. I start a new campaign to get the full effect of this, and the sexiness of the normalmapped Myrmidon just annihilates my soul. Right at the end of the first mission, though, the Psamtik jumps in, and I notice something off.
"Hey, aren't those the non-HTL textures?", I say to myself. "Must just be some sort of little bug." To make sure, I quickly fly up to the Belisarius, and note that it, too, is utilizing old and ugly textures and model-data. "Wow!", I said. "That's really weird!"
So, the Belisarius lights up like a Christmas Tree, I win the mission, and I go to the tech room. I note that, for all the awesomeness of the fighters, all of the capital ships - and supporting ships, basically everything that isn't a fighter - has been reverted to the original, ugly textures.
To make sure this was the MediaVPs, I went and removed the new ones, replaced the old one, and ran it again. The fancy HTL models were all back! And normal-mapping worked, too. Unfortunately, shield and flame and weaponhit FX - among other things - were gone. So I had ships trailing little screen-static-black-white-grey squares, and spawning them as an overlay when hit. Ow. I also encountered the dreaded Zebra Lines On Models glitch, but upgrading my drivers - and using the 20071028T build - fixed it.
So, what am I doing wrong? How did I lose the HTL models? I'm sure I'm missing other things, but the models are just what smacked me in the face first. System-spec wise, I'm on an emachines T3096, 3000+ Athlon XP Processor, nVidia GeForce 7600 GS graphics card (with the latest drivers), 2.5 GB of RAM, annnd...yeah, I think that's all you need from me, aye?
I followed the install instructions. The only VP files in my MediaVPs mod-folder are mv_music, MV_Core, MV_Effects, MV_AdvancedEffects, MV_Assets, and nm_test - and the FSO launcher is currently supposed to be using the MediaVPs mod. But the HTL models are gone. Goooone!
Any advice? Anything else I can tell you to help you in aiding me? I searched the first three pages of this forum, but didn't see any similar issues - nor did I see any in the Beta thread. Sorry if this has come up and I just didn't see it - feel free to point me to the fix, if it has. Thanks in advance for any assistance.
Worried and Nervous, Kaoru