Author Topic: Trouble getting Normal Maps working  (Read 4225 times)

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Trouble getting Normal Maps working
Hello everyone.  As you can tell from my post count, I am quite the newb here, though I have been lurking since about a year ago when I first learned of the Freespace SCP.  Recently, I decided to take the plunge and attempt to set up an XT build with the latest beta mediavps.  I believe I have everything working, but I can't tell the difference when I turn Normal Maps on and with Normal Maps off.  Here's what I have, maybe someone here can point me at what obvious issue I am missing.  (Also, feel free to yell "NOOB, RTFWiki/Post" and link me to the information I missed, I won't take offense. ;)

I have installed:
The 3/14 XT build from here: http://icculus.org/~taylor/fso/willrobinson/Xt0314-win32.rar
The MediaVP 3.6.10 from the release thread on this forum (I am not using the advancedeffects.vp)
I got my base Freespace 2 assets from Turey's FSOinstaller.

My computer:
MacBook Pro running Windows XP
2.4 Ghz Core 2 Duo
2 gb ram
Geforce 8600 mobile with 256MB ram

I am currently using the Loki as my main test model, though I wasn't able to tell on any model I've tried yet.  I am viewing it in the ship viewer you get when you press F3.  I also tried in-game, but was unable to tell on the ships that were slow enough for me to get a good look at them.

Everything else seems to be working, I definately have high-poly models with the little pilot in the cockpit (So cool...), I have new laser effects, etc.  I just don't see a difference with the Normal Maps on or off.

Thank you for your help.

 

Offline Jeff Vader

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Re: Trouble getting Normal Maps working
Have you remembered to enable the appropriate command-line options (-normal and -height)? That might be the issue. Though personally, I too can't seem to get much difference between the 3.6.8 and the 3.6.10 MediaVPs. And I'm also running a laptop. Maybe it's mobility graphics card related? I don't know. Maybe my screen sucks somehow. You could, of course, grab a few screenshots for us (just hit Prt Sc and the screens will appear in \freespace\screenshots).
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

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15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 
Re: Trouble getting Normal Maps working
Okay, took two screenshots of the loki, attached to my post.  The first (WithNormal) was taken with the following options:
C:\GAMES\Freespace2\fs2_open_3_6_10-Xt_0314.exe -mod mediavps -spec -glow -mipmap -missile_lighting -normal -no_vsync -dualscanlines -targetinfo -rearm_timer -ballistic_gauge -3dwarp -warp_flash -snd_preload  -height

The second (NoNormal) was taken with these options:
C:\GAMES\Freespace2\fs2_open_3_6_10-Xt_0314.exe -mod mediavps -spec -glow -mipmap -missile_lighting -no_vsync -dualscanlines -targetinfo -rearm_timer -ballistic_gauge -3dwarp -warp_flash -snd_preload

[attachment deleted by ninja]

 

Offline Zacam

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Re: Trouble getting Normal Maps working
Look at the Ulysess fighter instead.

I don't know if VA's new normals for the loki are in the beta's.

You can also look at the Hatshepsut.
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Offline blowfish

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Re: Trouble getting Normal Maps working
Normal maps should be pretty obvious.  Try running in window mode.  That's what I had to do to get normal maps to show.

 
Re: Trouble getting Normal Maps working
Yeah, normal maps still aren't working.   :(  I tried looking at the Ulysess fighter and the Hatshepsut, no dice.  Also tried running it in a window, again, no dice.  Any other ideas?

 

Offline blowfish

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Re: Trouble getting Normal Maps working
Could be that shader VP ... I forget if you still need it.  I also forget where to get it.

 

Offline Vasudan Admiral

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Re: Trouble getting Normal Maps working
I think blowfish is right: stick this in with your MVPs and see if that helps.
http://icculus.org/~taylor/fso/misc/sdr1119.rar
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Offline ARSPR

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Re: Trouble getting Normal Maps working
Yes, you need the shader pack. At least in latest Xt builds, Taylor hasn't embedded any shader, (a difference from the previous 10-28  build which had default shaders inside). You need the external shaders or you won't have anyone available.
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Offline Talon 1024

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Re: Trouble getting Normal Maps working
Yeah, normal maps still aren't working.   :(  I tried looking at the Ulysess fighter and the Hatshepsut, no dice.  Also tried running it in a window, again, no dice.  Any other ideas?

Try getting the latest drivers for your video card
« Last Edit: March 24, 2008, 07:27:03 pm by Talon 1024 »
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Re: Trouble getting Normal Maps working
The shader vp worked!  Thank you everyone for your help.  Special thank you goes to blowfish for mentioning the shader vp, and to Vasudan Admiral for giving me a link!