Author Topic: Question about mods and fred.  (Read 3533 times)

0 Members and 1 Guest are viewing this topic.

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: Question about mods and fred.
An example of what could be done...
Step 1. Extract TBP ships.tbl and place it renamed like TBP_ships.txt somewhere
Step 2. Extract FS2 ships.tbl and place it into a mod directory of the TBP
Step 3. Rename the fs2 ships.tbl as fs2-shp.tbm and delete ALL the entries that you do not want to use from it. Remove also the default ship and thruster sections from the file.
Step 4... All require some knowledge on how fs2 open works
Option 1. Search and extract all files related to the ships you selected in step 3. and place these in their respective directories within the fs2 mod directory under tbp
Option 2. Extract the maps and models directories from fs2_sparky.vp to the mod directory
Option 3. Same as either above but use mediavp files. And search all the mediavp files for TBMs that modify the ships you selected in step 3. and add their contents to the tbm.
Step 5. Make sure the ships you added have been set to use species that is found from the TBP. Make sure all weapons use one of the weapons from the TBP (or you may need to repeat the above process for the fs2 weapons as well). Do this using the TBP_ships.txt as reference file.
Do not meddle in the affairs of coders for they are soggy and hard to light