Author Topic: Modding Main Halls?  (Read 1915 times)

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Modding Main Halls?
    So what goes into Main Halls? Most of the mods I've noticed seem to only go with the static image or . .. rotating station (TBP) in the background. I would've thought it's just as easy as like doing a 3d Environment, throwing some 3d dudes in it, and doing some animation in it. Would this be the case? I checked the Wiki and didn't notice anything on the subject.

 

Offline ShadowGorrath

  • Not funny or clever
  • 211
Re: Modding Main Halls?
The animated parts are made by *.ANI files. Transparency on ANIs is achieved by a bright green colour. The rest is just a statick image. The ANIs are written in the mainhall.tbl file, as well as their coordinates. So in all, the main hall is a big image, with multiple seperate ANI files and a mainhall.tbl file naming the ANIs and setting their coordinates on the big image.

 

Offline Water

  • 210
Re: Modding Main Halls?
Would this be the case?
Yes, that and a bit of effort.

  
Re: Modding Main Halls?
Would this be the case?
Yes, that and a bit of effort.

         Well, depending on how many guys, if any are in the main hall and the amount of stuff going on it should be about as much work as doing a capital ship I would think.