Author Topic: Casualties of war problem.  (Read 1729 times)

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Offline Retsof

  • 210
  • Sanity is over-rated.
Casualties of war problem.
I did a shot forum search and found that the reason it wasn't working was because one of the ships uses textures that are no longer around.  Would anyone happen to have these and maybe package them into a vp?
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Casualties of war problem.
It would help if you said which textures.

 

Offline 0rph3u5

  • 211
  • Oceans rise. Empires fall.
Re: Casualties of war problem.
what ships?
I got a "rather small" libary of ships I dled from HC ... maybe I've got the ships you are looking for
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

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"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Retsof

  • 210
  • Sanity is over-rated.
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

  

Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: Casualties of war problem.
I posted a version of casualties of war on freespacemods.net.   The file contains both Casualties of war 1 and 2.  The two campaigns are integrated to work together as one mod and it has been tested to work with FSOpen. see link below.

http://www.freespacemods.net/request.php?93
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.