Author Topic: Program Request skp <-> cob.  (Read 2431 times)

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Offline Retsof

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Program Request skp <-> cob.
Simple, (well, mabey not, I know nothing about programing) I want something that can go from on to the other without having to export in yet another file type.  Also this would actually let me get madels back into truespace.
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I can't help but hear a shotgun cocking with this.

 

Offline Water

  • 210
Re: Program Request skp <-> cob.
Simple, (well, mabey not, I know nothing about programing) I want something that can go from on to the other without having to export in yet another file type.  Also this would actually let me get madels back into truespace.
Does your version export kmz? (Google Earth)
If it does, kmz is just a zip file and inside is a dae (collalda) file that can be imported by most others. Otherwise get the Pro version.

And it's not like there is a lack of good free modelers nowdays- Blender/Wings3D/Truespace. Although harder to start with, they are far more powerful.

 

Offline JGZinv

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Re: Program Request skp <-> cob.
After discussion with a lot of modelers, I arrived at the final realization that Sketchup
produces models with a lot of bad geometry. Really I'd suggest just keep trying with another
suite.
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod

 

Offline Unknown Target

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Re: Program Request skp <-> cob.
I used to be a big Sketchup proponent. Ditch it. It's useless if you want to actually use the models you make.

 

Offline Galemp

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Re: Program Request skp <-> cob.
...kmz is just a zip file and inside is a dae (collalda) file that can be imported by most others.

Seriously?? :jaw: omg! That's so cool! Now I can steal all the buildings from Google's library! Muahahaha...
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Offline Hellstryker

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Re: Program Request skp <-> cob.
After discussion with a lot of modelers, I arrived at the final realization that Sketchup
produces models with a lot of bad geometry. Really I'd suggest just keep trying with another
suite.

Sketchup -> LU -> TS. easy.

Not with the .3ds exporter in pro, but nobody listens to me and blowfish  :rolleyes: You can't texture in sketchup, but who cares, it produces perfectly stable geometry if you use it right. an example would be the NTF Choctaw I recently made.

[attachment deleted by admin]

 

Offline Unknown Target

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Re: Program Request skp <-> cob.
For the record, you CAN texture in Sketchup.

 

Offline blowfish

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Re: Program Request skp <-> cob.
For the record, you CAN texture in Sketchup.

Indeed.  And you can keep your texturing through 3ds.  SU's texturing tools are somewhat limited though...

 

Offline Hellstryker

  • waffles
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Re: Program Request skp <-> cob.
For the record, you CAN texture in Sketchup.

Indeed.  And you can keep your texturing through 3ds.  SU's texturing tools are somewhat limited though...

You can keep the textures through 3ds? Heh, didn't know that.

 

Offline Retsof

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Re: Program Request skp <-> cob.
Quote
Sketchup -> LU -> TS. easy.
LU?
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"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 

Offline blowfish

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Re: Program Request skp <-> cob.
LithUnwrap.

 

Offline Retsof

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Re: Program Request skp <-> cob.
Okay, I got LU, now what?
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 

Offline Hellstryker

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Re: Program Request skp <-> cob.
Now you get a "copy" of sketchup pro

  

Offline Retsof

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Re: Program Request skp <-> cob.
*grumble*
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.