I've encountered a possible glitch. After doing a reskinning in PCS2, I've found that some turrets...just stop working.
They are targetable and destroyable, but they do not fire. I know for sure, because prior to the reskin, with an unedited mission file, the ship fires fine. Once I edited it , it just refused to fire. (if it matters, it's the Kismat's two forward beam cannons, so its quite obvious when its firing or not)
In addition, if it is armed with a beam and I use the fire-beam SEXP, it causes FS2 to crash.
Did anyone else ever encounter this error?
Is there a way to correct the error?
