Author Topic: EOTP Release - CDF Interceptor (In game Model)  (Read 2323 times)

0 Members and 1 Guest are viewing this topic.

Offline Yoseph

  • 26
    • http://www.cambium.com
EOTP Release - CDF Interceptor (In game Model)
 Hello all, today we have the CDF Interceptor fighter, featuring space and atmospheric flight; Model done by BrandX0.

Enjoy!



[attachment deleted by admin]
Colonel Yoseph Cohen
Coalition Defense Forces

Mess with the best -> Die like the rest.

Don't tread on me.

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: EOTP Release - CDF Interceptor (In game Model)
HOT DAMN

 

Offline Getter Robo G

  • 211
  • Elite Super Robot Pilot
Re: EOTP Release - CDF Interceptor (In game Model)
Now THAT is seriously sweet, BRAVO!   :yes:
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: EOTP Release - CDF Interceptor (In game Model)
I want one...

 

Offline Retsof

  • 210
  • Sanity is over-rated.
Re: EOTP Release - CDF Interceptor (In game Model)
It looks like a normal jet... 'course there's only so many ways to do atmospheric flight.
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 
Re: EOTP Release - CDF Interceptor (In game Model)
Is it the modified F-22? :P

Well, at least it looks like one.
Awesome job, anyway :)
no.one

 

Offline Yoseph

  • 26
    • http://www.cambium.com
Re: EOTP Release - CDF Interceptor (In game Model)
the artist (Brand) used modern day fighters as an inspiration, in keeping with my design of EOTP as a futuristic, yet believable universe.

The fighters see both space and air combat, so as one poster said, you can't get away from some design elements.

Colonel Yoseph Cohen
Coalition Defense Forces

Mess with the best -> Die like the rest.

Don't tread on me.

 

Offline brandx0

  • 210
  • The Angriest Angel.
    • Fate of the Galaxy: The Star Wars Conversion for Freespace
Re: EOTP Release - CDF Interceptor (In game Model)
Pretty much I based this off of a concept sketch, but then once the model had the shapes and angles I wanted, I began to add an F-22 style motif to it.  This fighter, thus, looks like an F-22 the way the modern F-35 looks like the F-22.  Completely separate design, but many of its stylings are the same.  I'll be using this style for all the CDF fighters I do.
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 
Re: EOTP Release - CDF Interceptor (In game Model)
That looks like an F-18 mixed with an F-23 to me, and they mix great.
'Teeth of the Tiger' - campaign in the making
Story, Ships, Weapons, Project Leader.

 

Offline boewolf

  • 28
Re: EOTP Release - CDF Interceptor (In game Model)
Quote: Beerfest:  I want to stick my d**k in it...  I want it to stick its d**k in me.

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Steam
Re: EOTP Release - CDF Interceptor (In game Model)
how much for one of those!! 5kk dls?

let the US pay for it a buch of bucks more and you get a billonare contract!

now seriusly, that's a good work done there. Very impresive.
el hombre vicio...

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Re: EOTP Release - CDF Interceptor (In game Model)
Dang, whenever I see "release". especially with "in game model", I think "Oh yay, POF for download!", but really, what's released?
Pictures. :S Should really use a better descriptor, since nothing was released. (Say, screenshots or renders)

Nice plane, anyway.
(´・ω・`)
=============================================================

 
Re: EOTP Release - CDF Interceptor (In game Model)
Love the texturing. I wonder how well it holds up in game though.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: EOTP Release - CDF Interceptor (In game Model)
Yeah, some in-game shots would be great.

 
Re: EOTP Release - CDF Interceptor (In game Model)
BTW, is there any chance of getting a detailed close view of the textures? I can't seem to find any good tutorial online about how to do that type of texturing, everything I've come across is how to either uvmap or how to repaint an existing texture.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

"Don't play games with me. You just killed someone I like, that is not a safe place to stand. I'm the Doctor. And you're in the biggest library in the universe. Look me up."

"Quick everyone out of the universe now!"

 

Offline Hellstryker

  • waffles
  • 210
    • Skype
Re: EOTP Release - CDF Interceptor (In game Model)
BTW, is there any chance of getting a detailed close view of the textures? I can't seem to find any good tutorial online about how to do that type of texturing, everything I've come across is how to either uvmap or how to repaint an existing texture.

Erm... it doesn't seem very hard to draw dude...

  

Offline brandx0

  • 210
  • The Angriest Angel.
    • Fate of the Galaxy: The Star Wars Conversion for Freespace
Re: EOTP Release - CDF Interceptor (In game Model)
Scooby, I could do a tutorial of it, but I'd need to know some more specifics on what you want to know
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport