Author Topic: Suggestions?  (Read 4687 times)

0 Members and 1 Guest are viewing this topic.

Offline Al Tarket

  • 28
  • A resident nutcase from Jerusalem.
    • An FSO Modification site
i see what you mean by the saved game thing, but if you notice it autosaves when an important event has occured so you can exit the animus and game come back go back into game, load it and get into the animus from you last position.

what i mean by important event is something big or small such as assaulting a heretic to normal social things back in the day, you get the info and make work of your knife then leave it saves right after that, capturing a flag or you just assassinated someone it saves there also.
Cowardice is no selfishness, Friendliness is no enemy and Information is no attack platform.

Judge these words wisely and you might make it through this cruel world.

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
It doesn't autosave often enough though, and it cannot, considering the nonlinear layouts of most of the maps. In general, I don't like games with checkpoint saves only, as it forces you to replay parts a lot more often and just makes the game tedious.

 

Offline Al Tarket

  • 28
  • A resident nutcase from Jerusalem.
    • An FSO Modification site
point taken. good point also.

well if your interested in assassins creed, play it and find out yourself.

what else is their medieval.. well if your interested in a childish game by jagex, i think you know what it is :lol:. its utter idiotic to play it however up to you.
Cowardice is no selfishness, Friendliness is no enemy and Information is no attack platform.

Judge these words wisely and you might make it through this cruel world.

 

Offline BloodEagle

  • 210
  • Bleeding Paradox!
    • Steam
To be fair, Jagex did have one good game (ages ago). They got rid of it, for some odd reason.

  

Offline castor

  • 29
    • http://www.ffighters.co.uk./home/
Wizardy 8 is pretty good for a 1st person, turn based RPG.
Very old-school, combat oriented, strong on character development.
Weak on eye candy.