Here you go:
Don't forget to change the description and weapon loadout, as this is directly from my COTS ships table.
;----------------------------------
$Name: GTF Ezechiel C
$Short name: TFight
$Species: Terran
+Type: XSTR("Assault", 2939)
+Maneuverability: XSTR("Good", 2940)
+Armor: XSTR("Heavy", 2941)
+Manufacturer: XSTR("Triton Dynamics", 2942)
+Description: XSTR( " ", 2943)
$end_multi_text
+Tech Description:
XSTR("After the fiasco with the block 2 Erinyes the engineers at Triton Dynamics went hard to work in an effort to reclaim all the lost profits. They went back to the original idea of the block 1 Erinyes and refined it further - the result was the GTF Ezechiel. A more compact design than the Erinyes it still manages to fit the same ammount of firepower, sacrificing only slightly its durability, while having increased speed. The new fighter restored the company's good name and the GTVA now uses the C or combat version extensivly.", 2944)
$end_multi_text
+Length: 19 m
+Gun Mounts: 8
+Missile Banks: 2
$POF file: ezechiel.pof
$Detail distance: (0, 25, 50, 100)
$ND: 144 234 237
$ND: 60 231 239
$ND: 78 151 156
$ND: 30 179 189
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 0.375
$Max Velocity: 0.0, 0.0, 70.0
$Rotation time: 3.5, 3.6, 3.5
$Rear Velocity: 0.0
$Forward accel: 2.2
$Forward decel: 1.3
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 75.0
$Expl damage: 25.0
$Expl blast: 1000.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Gurthang HL-9R" "Akheton SDG" "Thunderstorm" "Morning Star" "Prometheus S" "UD-8 Kayser" "Lamprey" "Banshee II" "Maxim" "Red Death" "Avenger II" "Vulcan" "Phalanx" )
$Allowed Dogfight PBanks: ( "Gurthang HL-9R" "Gurthang HL-9R" )
$Default PBanks: ( "Gurthang HL-9R" "Prometheus S" )
$Allowed SBanks: ( "Rockeye" "Tempest" "Harpoon" "Trebuchet" "Infyrno" "Tornado" "EMP Adv." "TAG-A" "TAG-B" "Hellfire" "Thunder" )
$Allowed Dogfight SBanks: ( "Harpoon" "Tornado" )
$Default SBanks: ( "Harpoon" "Tornado" )
$SBank Capacity: ( 20, 20 )
$Shields: 450
$Shield Color: 100 100 255
$Power Output: 3.0
$Max Oclk Speed: 85.0
$Max Weapon Eng: 150.0
$Hitpoints: 300
$Flags: ( "player_ship" "default_player_ship" "fighter")
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 135.0
+Aburn For accel: 0.75
+Aburn Fuel: 420.0
+Aburn Burn Rate: 55.0
+Aburn Rec Rate: 29.0
$Countermeasures: 25
$Scan time: 2000
$EngineSnd: 126
$Closeup_pos: 0.0, 0.0, -20
$Closeup_zoom: 0.5
$Shield_icon: shieldINFFighter02
$Ship_icon: iconfighter2t-04
$Ship_anim: ssfighter2t-04
$Ship_overhead: loadfighter2t-04
$Score: 12
$Trail:
+Offset: 6.2 -1.27 1.35
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -6.2 -1.27 1.35
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: 4.0 2.37 -5.05
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -4.0 2.37 -5.05
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: 3.9 -1.6 -1.4
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -3.9 -1.6 -1.4
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: 0.0 -2.52 -2.68
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Subsystem: sensors, 10,0.0
$Subsystem: communications, 10,0.0
$Subsystem: weapons, 10,0.0
$Subsystem: navigation, 10,0.0
$Subsystem: engines, 35,0.0