Author Topic: GTVA Rapid Laser Error  (Read 2150 times)

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Offline FoxtrotTango

  • 27
  • "...in a way, you've stolen his soul."
GTVA Rapid Laser Error
I've encountered this problem in multiple mods and it's kept me from being able to play them. When I attempt to start up some of them (Derelict and Deus Ex Machina, to name a couple), the debugger brings up this prompt.

Quote
Error: weapons.tbl(line 512:
Error: Required token = [#End] or [$Name:], found [@Laser Glow: 2_laserglow03]
in weapon: GTVA Rapid Laser.

File: PARSELO.CPP
Line: 670


Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

Busting out the Debugger doesn't work and instead crashes the game. I'm not even able to access the Main Hall before the errors start.

To clear out the essential items, I have retail FS2, downloaded the 3.6.9 and 3.6.10 SCPs, along with everything else in the SCP Installer (save for Homesick, which had no mirrors), and I have Windows XP. Other campaigns, such as Silent Threat: Reborn and Blue Planet, work very well, but this laser issue keeps me from even being able to start the game on multiple mods. As such, I figured it more of a general issue, not isolated to a specific mod.

I'll be ready to provide more information if this isn't enough.

 

Offline Jeff Vader

  • The Back of the Hero!
  • Moderator
  • 212
  • Bwahaha
Re: GTVA Rapid Laser Error
rbxplayer had a similar-ish issue which he solved by doing a complete reinstall. I'd guess the culprit was (once again) corrupt MediaVPs. If that's the case, redownloading them manually from the release thread should solve the issue.

Nevertheless, I'd like you to try running a debug build (starts with "fs2_open_3_6_10d") and posting the fs2_open.log file which is generated by the debug build to \freespace2\data\.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline FoxtrotTango

  • 27
  • "...in a way, you've stolen his soul."
Re: GTVA Rapid Laser Error
All right. The debug spew is as follows...

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
  -2d_poof
  -env
  -mipmap
  -missile_lighting
  -glow
  -spec
  -cache_bitmaps
  -dualscanlines
  -rearm_timer
  -3dwarp
  -ship_choice_3d
  -warp_flash
  -snd_preload
  -mod derelict,mediavps
Building file index...
Found root pack 'C:\games\freespace2\derelict\DerelictPatch.vp' with a checksum of 0xf7d8fb86
Found root pack 'C:\games\freespace2\derelict\DerelictSCP.vp' with a checksum of 0xac988b76
Found root pack 'C:\games\freespace2\derelict\DerelictSCP1.vp' with a checksum of 0x40924812
Found root pack 'C:\games\freespace2\derelict\DerelictSCP2.vp' with a checksum of 0x53d979a5
Found root pack 'C:\games\freespace2\derelict\DerelictSCP3.vp' with a checksum of 0xaae56803
Found root pack 'C:\games\freespace2\derelict\DerelictSCP4.vp' with a checksum of 0xf9adafdd
Found root pack 'C:\games\freespace2\derelict\DerelictSCPPatch.vp' with a checksum of 0xbf3411df
Found root pack 'C:\games\freespace2\mediavps\MV_Advanced.vp' with a checksum of 0x08a62d20
Found root pack 'C:\games\freespace2\mediavps\MV_Assets.vp' with a checksum of 0xb8c5d655
Found root pack 'C:\games\freespace2\mediavps\MV_Core.vp' with a checksum of 0x0a0213e0
Found root pack 'C:\games\freespace2\mediavps\MV_Effects.vp' with a checksum of 0xb2296226
Found root pack 'C:\games\freespace2\mediavps\MV_Music.vp' with a checksum of 0xcca92482
Found root pack 'C:\games\freespace2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'C:\games\freespace2\INF_Main.vp' with a checksum of 0xb7e1e9e6
Found root pack 'C:\games\freespace2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'C:\games\freespace2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'C:\games\freespace2\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\games\freespace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\games\freespace2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\games\freespace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\games\freespace2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\games\freespace2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\games\freespace2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\games\freespace2\warble_fs2.vp' with a checksum of 0xd85c305d
Found root pack 'h:\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'h:\tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack 'h:\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\games\freespace2\derelict\' ... 2 files
Searching root pack 'C:\games\freespace2\derelict\DerelictPatch.vp' ... 6 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP.vp' ... 86 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP1.vp' ... 1605 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP2.vp' ... 200 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP3.vp' ... 78 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP4.vp' ... 203 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCPPatch.vp' ... 17 files
Searching root 'C:\games\freespace2\mediavps\' ... 0 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Advanced.vp' ... 2610 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Assets.vp' ... 1679 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Core.vp' ... 72 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Effects.vp' ... 1022 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Music.vp' ... 15 files
Searching root 'C:\games\freespace2\' ... 77 files
Searching root pack 'C:\games\freespace2\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'C:\games\freespace2\INF_Main.vp' ... 1231 files
Searching root pack 'C:\games\freespace2\multi-mission-pack.vp' ... 110 files
Searching root pack 'C:\games\freespace2\multi-voice-pack.vp' ... 307 files
Searching root pack 'C:\games\freespace2\root_fs2.vp' ... 157 files
Searching root pack 'C:\games\freespace2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\games\freespace2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\games\freespace2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\games\freespace2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\games\freespace2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace2\warble_fs2.vp' ... 52 files
Searching root 'h:\' ... 3 files
Searching root pack 'h:\tango1_fs2.vp' ... 32 files
Searching root pack 'h:\tangoA_fs2.vp' ... 0 files
Searching root pack 'h:\warble_fs2.vp' ... 52 files
Found 31 roots and 16380 files.
Setting language to English
TBM  =>  Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
  Using 'Generic Software' as OpenAL sound device...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
GR_CPU: Family 15, MMX=Yes
Initializing OpenGL graphics device at 1280x1024 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : ATI Radeon HD 3800 Series
  OpenGL Version    : 2.1.8395 Release

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Found special extension function "wglSwapIntervalEXT".

  Max texture units: 8
  Max elements vertices: 2147483647
  Max elements indices: 16777215
  Max texture size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
OpenGL: Created 512x512 FBO!
OpenGL: Reusing 512x512 FBO!
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
TBM  =>  Starting parse of 'mv_adveffects-sdf.tbm' ...
icons.tbl(line 6:Error: Missing required token: [#Start]. Found [:]  instead.
Int3(): From d:\c++\freespace\fs2_open - 3.6.9 development\code\globalincs\windebug.cpp at line 1208

From there on, I'm willing to do what I need to in order to fix this.

EDIT: Also, it seems that there's a [#Start] issue that cropped up too. Usually I break into debugger and it works fine. If that can be repaired too, I would appreciate it.
« Last Edit: February 02, 2009, 02:20:27 am by Lobo »

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: GTVA Rapid Laser Error
This is the problem...
Code: [Select]
Found root pack 'C:\games\freespace2\INF_Main.vp' with a checksum of 0xb7e1e9e6
You have no need for that vp file nor should you keep any excess vp files in the main freespace directory.
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline FoxtrotTango

  • 27
  • "...in a way, you've stolen his soul."
Re: GTVA Rapid Laser Error
All right, I removed said file. I'm going to try it on the normal SCP 3.6.10 build.

...

Didn't work. I decided to post up the next debug spew. Three successive errors during loading regarding the files. Bad MediaVPs or bad Derelict file? I hope you can find out.

Code: [Select]
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
  -2d_poof
  -env
  -mipmap
  -missile_lighting
  -glow
  -spec
  -cache_bitmaps
  -dualscanlines
  -rearm_timer
  -3dwarp
  -ship_choice_3d
  -warp_flash
  -snd_preload
  -mod derelict,mediavps
Building file index...
Found root pack 'C:\games\freespace2\derelict\DerelictPatch.vp' with a checksum of 0xf7d8fb86
Found root pack 'C:\games\freespace2\derelict\DerelictSCP.vp' with a checksum of 0xac988b76
Found root pack 'C:\games\freespace2\derelict\DerelictSCP1.vp' with a checksum of 0x40924812
Found root pack 'C:\games\freespace2\derelict\DerelictSCP2.vp' with a checksum of 0x53d979a5
Found root pack 'C:\games\freespace2\derelict\DerelictSCP3.vp' with a checksum of 0xaae56803
Found root pack 'C:\games\freespace2\derelict\DerelictSCP4.vp' with a checksum of 0xf9adafdd
Found root pack 'C:\games\freespace2\derelict\DerelictSCPPatch.vp' with a checksum of 0xbf3411df
Found root pack 'C:\games\freespace2\mediavps\MV_Advanced.vp' with a checksum of 0x08a62d20
Found root pack 'C:\games\freespace2\mediavps\MV_Assets.vp' with a checksum of 0xb8c5d655
Found root pack 'C:\games\freespace2\mediavps\MV_Core.vp' with a checksum of 0x0a0213e0
Found root pack 'C:\games\freespace2\mediavps\MV_Effects.vp' with a checksum of 0xb2296226
Found root pack 'C:\games\freespace2\mediavps\MV_Music.vp' with a checksum of 0xcca92482
Found root pack 'C:\games\freespace2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'C:\games\freespace2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'C:\games\freespace2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'C:\games\freespace2\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\games\freespace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\games\freespace2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\games\freespace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\games\freespace2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\games\freespace2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\games\freespace2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\games\freespace2\warble_fs2.vp' with a checksum of 0xd85c305d
Found root pack 'h:\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'h:\tangoA_fs2.vp' with a checksum of 0x2e10c984
Found root pack 'h:\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\games\freespace2\derelict\' ... 2 files
Searching root pack 'C:\games\freespace2\derelict\DerelictPatch.vp' ... 6 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP.vp' ... 86 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP1.vp' ... 1605 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP2.vp' ... 200 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP3.vp' ... 78 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCP4.vp' ... 203 files
Searching root pack 'C:\games\freespace2\derelict\DerelictSCPPatch.vp' ... 17 files
Searching root 'C:\games\freespace2\mediavps\' ... 0 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Advanced.vp' ... 2610 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Assets.vp' ... 1679 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Core.vp' ... 72 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Effects.vp' ... 1022 files
Searching root pack 'C:\games\freespace2\mediavps\MV_Music.vp' ... 15 files
Searching root 'C:\games\freespace2\' ... 77 files
Searching root pack 'C:\games\freespace2\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'C:\games\freespace2\multi-mission-pack.vp' ... 110 files
Searching root pack 'C:\games\freespace2\multi-voice-pack.vp' ... 307 files
Searching root pack 'C:\games\freespace2\root_fs2.vp' ... 157 files
Searching root pack 'C:\games\freespace2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\games\freespace2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\games\freespace2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\games\freespace2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\games\freespace2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\games\freespace2\warble_fs2.vp' ... 52 files
Searching root 'h:\' ... 3 files
Searching root pack 'h:\tango1_fs2.vp' ... 32 files
Searching root pack 'h:\tangoA_fs2.vp' ... 0 files
Searching root pack 'h:\warble_fs2.vp' ... 52 files
Found 30 roots and 15149 files.
Setting language to English
TBM  =>  Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
  Using 'Generic Software' as OpenAL sound device...
  OpenAL Vendor     : Creative Labs Inc.
  OpenAL Renderer   : Software
  OpenAL Version    : 1.1

... OpenAL successfully initialized!
GR_CPU: Family 15, MMX=Yes
Initializing OpenGL graphics device at 1280x1024 with 32-bit color...
  Initializing WGL...
  Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
  Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1
  OpenGL Vendor     : ATI Technologies Inc.
  OpenGL Renderer   : ATI Radeon HD 3800 Series
  OpenGL Version    : 2.1.8395 Release

  Using extension "GL_EXT_fog_coord".
  Using extension "GL_ARB_multitexture".
  Using extension "GL_ARB_texture_env_add".
  Using extension "GL_ARB_texture_compression".
  Using extension "GL_EXT_texture_compression_s3tc".
  Using extension "GL_EXT_texture_filter_anisotropic".
  Using extension "GL_ARB_texture_env_combine".
  Using extension "GL_EXT_compiled_vertex_array".
  Using extension "GL_EXT_draw_range_elements".
  Using extension "GL_ARB_texture_mirrored_repeat".
  Using extension "GL_ARB_texture_non_power_of_two".
  Using extension "GL_ARB_vertex_buffer_object".
  Using extension "GL_ARB_pixel_buffer_object".
  Using extension "GL_SGIS_generate_mipmap".
  Using extension "GL_EXT_framebuffer_object".
  Using extension "GL_ARB_texture_rectangle".
  Using extension "GL_EXT_bgra".
  Using extension "GL_ARB_texture_cube_map".
  Using extension "GL_EXT_texture_lod_bias".
  Using extension "GL_ARB_point_sprite".
  Found special extension function "wglSwapIntervalEXT".

  Max texture units: 8
  Max elements vertices: 2147483647
  Max elements indices: 16777215
  Max texture size: 8192x8192
  Can use compressed textures: YES
  Texture compression available: YES
  Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
OpenGL: Created 512x512 FBO!
OpenGL: Reusing 512x512 FBO!
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
TBM  =>  Starting parse of 'mv_adveffects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TBM  =>  Starting parse of 'mv_advmuzzle-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
TBM  =>  Starting parse of 'mv_adveffects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 60 frames at 20 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_tech-wep.tbm' ...
TBM  =>  Starting parse of 'mv_models-wep.tbm' ...
TBM  =>  Starting parse of 'mv_adveffects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_trails-shp.tbm' ...
TBM  =>  Starting parse of 'mv_tech-shp.tbm' ...
TBM  =>  Starting parse of 'mv_dragon-shp.tbm' ...
TBM  =>  Starting parse of 'mv_models-shp.tbm' ...
TBM  =>  Starting parse of 'mv_adveffects-shp.tbm' ...
TBM  =>  Starting parse of 'derelict-shp.tbm' ...
TBM  =>  Starting parse of 'mv_escort-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 494
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'Scythes2.pcx'
ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
Frame  0 too long!!: frametime = 0.285 (0.285)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Reassigning player to squadron 212th Silver Scythes
Someone passed an extension to bm_load for file 'Scythes2.pcx'
Someone passed an extension to bm_load for file '2_dl1.pcx'
ANI 2_Loading.ani with size 824x43 (32.8% wasted)
Starting model page in...
Beginning level bitmap paging...
BMPMAN: Found EFF (particleexp01.eff) with 10 frames at 8 fps.
BMPMAN: Found EFF (particlesmoke01.eff) with 88 frames at 30 fps.
BMPMAN: Found EFF (particlesmoke02.eff) with 39 frames at 24 fps.
TBM  =>  Starting parse of 'mv_fireball-fbl.tbm' ...
TBM  =>  Starting parse of 'mv_adveffects-fbl.tbm' ...
BMPMAN: Found EFF (WarpMap01.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (WarpMap02.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (rock_exp.eff) with 55 frames at 30 fps.
Loading warp model
Loading model 'warp.pof'
IBX: Found a good IBX to read for 'warp.pof'.
IBX-DEBUG => POF checksum: 1012822985, IBX checksum: 3226283165 -- "warp.pof"
Model warp.pof has a null moment of inertia!  (This is only a problem if the model is a ship.)
 128
BMPMAN: Found EFF (shieldhit01a.eff) with 23 frames at 21 fps.
BMPMAN: Found EFF (shieldhit02a.eff) with 45 frames at 30 fps.
BMPMAN: Found EFF (shieldhit03a.eff) with 22 frames at 30 fps.
SHOCKWAVE =>  Loading default shockwave model...
Loading model 'shockwave.pof'
IBX: Found a good IBX to read for 'shockwave.pof'.
IBX-DEBUG => POF checksum: 3636355033, IBX checksum:  546289972 -- "shockwave.pof"
BMPMAN: Found EFF (shockwave3d-glow.eff) with 159 frames at 24 fps.
Model shockwave.pof has a null moment of inertia!  (This is only a problem if the model is a ship.)
SHOCKWAVE =>  Default model load: SUCCEEDED!!
MISSION LOAD: 'dl1-01.fs2'
Hmmm... Extension passed to mission_load...
Reassigning player to squadron 212th Silver Scythes
Someone passed an extension to bm_load for file 'Scythes2.pcx'
Loading model 'subspacenode.pof'
IBX: Found a good IBX to read for 'subspacenode.pof'.
IBX-DEBUG => POF checksum: 3818061352, IBX checksum: 4282391589 -- "subspacenode.pof"
pcx: Couldn't open 'dummy.pcx'
WARNING: "Couldn't open texture 'dummy' referenced by model 'subspacenode.pof'" at ModelRead.cpp:3285
Model subspacenode.pof has a null moment of inertia!  (This is only a problem if the model is a ship.)
Starting mission message count : 205
Ending mission message count : 226
Current soundtrack set to -1 in event_music_reset_choices
Loading model 'freighter2t-01.pof'
IBX: Found a good IBX to read for 'freighter2t-01.pof'.
IBX-DEBUG => POF checksum: 1434250724, IBX checksum: 4153036631 -- "freighter2t-01.pof"
DDS ERROR: Couldn't open 'doctile6a.dds' -- Filecode did not equal "DDS "
WARNING: "Couldn't open texture 'doctile6a' referenced by model 'freighter2t-01.pof'" at ModelRead.cpp:3285
Allocating space for at least 7 new ship subsystems ...  a total of 200 is now available (7 in-use).
Loading model 'cargo2t-01.pof'
IBX: Found a good IBX to read for 'cargo2t-01.pof'.
IBX-DEBUG => POF checksum: 1598002868, IBX checksum: 3066232430 -- "cargo2t-01.pof"
DDS ERROR: Couldn't open 'doctile6a.dds' -- Filecode did not equal "DDS "
WARNING: "Couldn't open texture 'doctile6a' referenced by model 'cargo2t-01.pof'" at ModelRead.cpp:3285
Loading model 'support2t-01.pof'
IBX: Found a good IBX to read for 'support2t-01.pof'.
IBX-DEBUG => POF checksum: 3647508254, IBX checksum: 1158518330 -- "support2t-01.pof"
DDS ERROR: Couldn't open 'damage.dds' -- Filecode did not equal "DDS "
WARNING: "Couldn't open texture 'damage' referenced by model 'support2t-01.pof'" at ModelRead.cpp:3285
Freeing all existing models...
« Last Edit: February 02, 2009, 02:21:26 am by Lobo »

 

Offline Wanderer

  • Wiki Warrior
  • 211
  • Mostly harmless
Re: GTVA Rapid Laser Error
It would seem like the mediavps would be corrupt... Though the checksums match the actual number of files is very different
Do not meddle in the affairs of coders for they are soggy and hard to light

 

Offline FoxtrotTango

  • 27
  • "...in a way, you've stolen his soul."
Re: GTVA Rapid Laser Error
It would seem like the mediavps would be corrupt... Though the checksums match the actual number of files is very different

I would need to check and see if it was consistent with all previously non-working mods or if it's isolated to Derelict. I'll update this post when I've got that info.

  

Offline Jeff Vader

  • The Back of the Hero!
  • Moderator
  • 212
  • Bwahaha
Re: GTVA Rapid Laser Error
Excellent. In the meantime, a small request: when posting fs2_open.logs, please use "code" tags instead of "quote" tags. That way the logs will take significantly less vertical space.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []