Author Topic: Shader Fun  (Read 3253 times)

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Offline blackhole

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I love playing with shaders, because whenever you mess up, you get a funny picture instead of a runtime error


 

Offline Hellstryker

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So... how is this art?

 

Offline Retsof

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Quote
So... how is this art?

It's abstract.  :P
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I can't help but hear a shotgun cocking with this.

 

Offline Snail

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I saw a furry shader a while ago. Could this be added into FS2? Furry Ravanas?

 

Offline Polpolion

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I saw a furry shader a while ago. Could this be added into FS2? Furry Ravanas?

Shut up.  :p

 

Offline pecenipicek

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BWAHAHAHHAHA!!


On a more serious note, anyone have any good reccomendations on how to get started with GLSL? which proggies, in what can i preview them quickly and so on?
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Offline blackhole

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BWAHAHAHHAHA!!


On a more serious note, anyone have any good reccomendations on how to get started with GLSL? which proggies, in what can i preview them quickly and so on?

Most people would probably recommend FX composer by Nvidia, but I actually find it easier to work with ATI's Rendermonkey, even if I hate ATI.

 

Offline pecenipicek

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fx composer never worked properly for me to be honest...



and ati and opengl... dont get me started on that front :p

any helpfull links? (apart from the proggies)
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline blackhole

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Rendermonkey does work with openGL, as for helpful links: GOOGLE IT

 

Offline Mongoose

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I feel like something will pop out at me if I cross my eyes and stare at it for long enough. :p

  

Offline DaBrain

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Did you ever try MentalMill?
http://www.mentalimages.com/products/mental-mill.html
You can get it for free, but I don't know if this will change later.


It's interesting that you can export you shaders in different formats, HLSL, GLSL, CG and even directly for MentalRay and rendering in tools like 3ds and Maya. (I bet they won't be optimized very well though...



Nvidia has included this tool in the new FX Composer version. Hoever in a limited "Artists Edition".
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