Author Topic: Joystick for FS2?  (Read 6894 times)

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Offline Killer Whale

  • 29
  • Oh no, not again.
I got the Logitech Extreme 3D Pro, couldn't hit anything with it and went straight back to the mouse.

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
I got the Logitech Extreme 3D Pro, couldn't hit anything with it and went straight back to the mouse.

 :lol: It doesn't exactly have a good reputation either.

 

Offline Pred the Penguin

  • 210
  • muahahaha...
    • EaWPR
Maybe you just have to get used to it. I never could hit anything when starting with keyboard, even now I'm having trouble getting used to my new joystick. =/

  

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
No, that stick probably just sucks balls. Trust me on this, you can't get used to a joystick that sucks. I've heard that some Logitech sticks don't have the flaws I have noticed in them, but thus far they have been present in each one that I have had the misfortune to test...

Here's a comparision between the sensors that Logitech uses in their sticks, and the potentiometres that Saitek uses:




The problem with the flimsy sensors from Logitech is that they aren't very robust. They are very simple in their working principle, and I think they are also prone to oxidation which makes them skip and jump after some use. They are also mechanically poorly designed since the "neck" of the sensor is very thin, and I've seen force feedback stick just tear that thing apart - one of the halves of the ball snaps and the thing compresses which leads to significant, purely mechanical deadzone developement. Here's a shot of the Logitech's sensor "design":



Saitek's stuff is just so much better electronically. Of course, hall effect sensors are way better than potentiometres due to lack of mechanical connections; optical sensors come close but hall effect sensors are the best.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.