Author Topic: Railgun creation: Laser vs. Beam  (Read 4407 times)

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Offline JGZinv

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Railgun creation: Laser vs. Beam
Got a question that is more on the technical side.

Made up the tachyon railgun as best I could for my mod, but I made it from
a modified laser, which gives it a bit of a "stretchy" feeling.

What I'm wondering is long term, is there any benefits to using a fighter mounted
beam "railgun" versus a laser faked "railgun" ?

Either way it has to end up looking and sounding the same.
But considering system drain when there's 15 of these things going off, and what benefits
a beam might have due to beam types (pierce, etc)?

What do you think? Pros/cons?
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Re: Railgun creation: Laser vs. Beam
To get a railgun, modify a Maxim.

(Particle?*) Beam cannons do continuus damage while shooting, and railguns don't. You could set the shield piercing somewhere in the .tbl's if you need it.

*-They have to shoot something....
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Re: Railgun creation: Laser vs. Beam
Or have a beam cannon that lasts a very small amount of time.
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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Offline Bobboau

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Re: Railgun creation: Laser vs. Beam
or a laser with a missile trail
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Re: Railgun creation: Laser vs. Beam
Can primaries have missile trails?
That's cool and ....disturbing at the same time o_o  - Vasudan Admiral

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Offline Hellstryker

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Re: Railgun creation: Laser vs. Beam
or a laser with a missile trail
That method actually works the best.

 

Offline JGZinv

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Re: Railgun creation: Laser vs. Beam
Um... I asked about the advantages... mainly in terms of load performance and comparative features
of different methods of getting a railgun.


I "already" made one... and know how it has to look.


I'm trying to see if the way I have it is the best bet long term, or I should work it into something else.

These things tend to be used by one group of ships specifically, and you can end up with 2-8 firing every 2-3 seconds
if you've only got 4 ships in game. I'm thinking long term when you've not only got AI, but people shooting these off.
Somewhat unrealistic at the moment, but figure 25 fighters X 3 mounts = 75 possible rails every 3.5 seconds?
That's if we're talking battleaxe fighters... claymores would have even more mounts per ship. There you might have quite a bit
more load on the system, and I'd rather nip this now if a problem can be seen to arise later.

Lasers vs. Missiles vs. Beams vs. Etc

Which would be the least load on the system comparatively?
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Offline Mobius

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Re: Railgun creation: Laser vs. Beam
Can primaries have missile trails?

http://www.hard-light.net/wiki/index.php/Shivan_Super_Laser

Quote
[...]

THE gun, the meanest, most destructive weapon in FreeSpace, period. The incredibly rapid refire rate, designed so its hacked trails would look beamlike, means that it outdamages anything and everything.


The FreeSpace Port made this into a beam weapon, but in retail FS1/2 it's actually a turret munition with an invisible head and a very long tail. In other words, it's a laser shot hacked to look like a beam.

[...]

:)
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Offline Rhymes

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Re: Railgun creation: Laser vs. Beam
"BOOM! Shivan Super Lasers SHOOT!!"
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Offline Polpolion

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Re: Railgun creation: Laser vs. Beam
You wouldn't be able to see railguns shoot. Especially Tachyon ailguns.

 

Offline JGZinv

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Re: Railgun creation: Laser vs. Beam
Guys...

I'm not worried about the looks, the realism, or how to make one.

Simply wish to know which method would be less taxing on the game.
True power comes not from strength, but from the soul and imagination.
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Offline Droid803

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Re: Railgun creation: Laser vs. Beam
I would go ahead and say that lasers are a lot less taxing then beams, just for the fact that when I had a Tereus open a full broadside simultaneously on a Leviathan using MVPs-style beams, it dropped me instantly from 60 FPS to 12.
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Offline Dilmah G

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Re: Railgun creation: Laser vs. Beam
Yeah, lasers are the way to go in terms of frame rate considerations.

 

Offline Commander Zane

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Re: Railgun creation: Laser vs. Beam
I noticed Nuke hasn't posted here about FS railguns, he made his own that seem to work very well.

  

Offline JGZinv

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Re: Railgun creation: Laser vs. Beam
Well lasers was my first consideration as well because of the BRTL demo.
Tons of "lasers" being shot off... without any noticeable slow down.

I just keep my rail as a laser then. Have to work on it's stretchiness yet. 
True power comes not from strength, but from the soul and imagination.
Max to PCS2 to FS2 SCP Guide
The FringeSpace Conversion Mod