Author Topic: Death Rays now a reality  (Read 8666 times)

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Offline Scotty

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Re: Death Rays now a reality
Quote
When talking about aircrafts, a small cut is enough to cause significant deviations in the airflow.

Hmm, has a bit of merit there.  I posted every single number I used in my calculations in the post, feel free to go over and see if I missed something.  The only problem is that if you miss by even a little bit, and only blow a little hole and not cut the edge, it keeps flying.  Aircraft remain airworth even if struck with bullets, so lasers may still have some work to do.

 

Offline Mars

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Re: Death Rays now a reality
Honestly, how much can a laser do that bullets, missiles and the like can't do more efficiently?

 

Offline BloodEagle

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Re: Death Rays now a reality
Not be affected by air-currents?

 

Offline redsniper

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Re: Death Rays now a reality
Travel at the speed of LIGHT?
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Offline BloodEagle

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Re: Death Rays now a reality
Look freaking cool?

 

Offline Mars

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Re: Death Rays now a reality
But  its expensive to develop and deploy, bulky, impractical, and there are usually cheap alternatives . . .

 

Offline Dilmah G

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Re: Death Rays now a reality
But  its expensive to develop and deploy, bulky, impractical, and there are usually cheap alternatives . . .

Fair enough

but if you really wanted something dead with 100% Accuracy....

 

Offline BloodEagle

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Re: Death Rays now a reality
But  its expensive to develop and deploy, bulky, impractical, and there are usually cheap alternatives . . .

 :wtf:

Look freaking cool?

 :P

 

Offline Flaser

  • 210
  • man/fish warsie
Re: Death Rays now a reality
Quote
When talking about aircrafts, a small cut is enough to cause significant deviations in the airflow.

Hmm, has a bit of merit there.  I posted every single number I used in my calculations in the post, feel free to go over and see if I missed something.  The only problem is that if you miss by even a little bit, and only blow a little hole and not cut the edge, it keeps flying.  Aircraft remain airworth even if struck with bullets, so lasers may still have some work to do.

Scotty I believe you're off in your estimates...
...and it's not a miscalculation per-se, but the physical model you use for the damage mechanics involved.

Even lower powered (nowhere near 100kW) lasers were able to cook-off grenades and other combustibles/explosives in a couple of seconds.

Here is how others calculated:
http://panoptesv.com/SciFi/DamageAverage.html

Using his calculator we get this data:
Damage to Aluminum

Beam parameters
Beam power: 100000 W
Beam diameter at target: 0.01 m

Material properties
density: 2700 kg/m3
Heat of fusion: 0.397 MJ/kg
Heat of vaporization: 10.897 MJ/kg
Heat capacity: 0.897 kJ/(kg K)
Melting temperature: 933.47 K
Boiling temperature: 2792 K
Ambient temperature: 296.15 K

Material damage
Black body temperature: 12240 K
Rate of vaporization: 2.737E-06 m3/s
Vaporization front propagates at: 0.0348 m/s

The crucial date is the last entry 0.0348 m/s  - this is the "drilling speed":
3.48 cm/s - that's one very fast drill. The wings of the plane are rarely that thick, so most hits *will* penetrate *into* the plane and damage internal structure and equipment. Doing it with even a single engines will be a *mission kill*, for all intents and purposes.

Drilling into explosives - the bombs or the missiles - will also rob the plane of its purpose as it will be no longer be able to perform air superiority or bombing missions.
Even better, with this thing you could shoot down the weapons even as they fall/fly toward you.
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Offline NGTM-1R

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Re: Death Rays now a reality
Truth is, a modern aircraft is extremely vunerable to damage when moving at high speeds; that's why when damaged their first action is usually to slow down. At supersonic speeds a few 20mm holes in the airframe, even without the explosive power of the round, will cause most aircraft to rip themselves apart. Parasitic drag is a harsh mistress.

As for armoring goes, water and the like strikes me as a nonstarter. The obvious answer is the same one developed to deal with HEAT-type (which isn't just a convenient monikor) penetrators: ceramics.
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Offline Mika

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Re: Death Rays now a reality
Quote
Honestly, how much can a laser do that bullets, missiles and the like can't do more efficiently?

But  its expensive to develop and deploy, bulky, impractical, and there are usually cheap alternatives . . .

Several reasons. I think point and click ability would interest anyone in the field of AAA and SAMs plus that there will be no advance warning until something is actually broken, by that time it is already too late. There is not even need to use active homing devices as passive aiming systems would work fine at that range. And it would be deviously difficult to dodge the beam. Considering the time frame, there is pretty much nothing that could be done to avoid getting blasted.

Also, considering the laser is bulky, but I think the systems it would replace are actually a lot more bulkier and heavier (think radar, missile launcher and AAA, they all are generally tracked vehicles!). The cheap alternatives don't have the same hit percentage, and these will actually reveal the location of the shooter. Yes it is probably more expensive, but is the price worth the cost? The carrot is that even a stealth fighter cannot avoid getting blasted by one. Finding one laser battery would actually be quite difficult!

Mika
Relaxed movement is always more effective than forced movement.

  

Offline Enigmatic Entity

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Re: Death Rays now a reality
So if a BFGreen is 103 terawatts, radius 30m and is fired at pure iron/steel, then:

Damage to Iron/Steel

Beam parameters
Beam power: 1.03E+14 W
Beam diameter at target: 60 m

Material properties
density: 7874 kg/m3
Heat of fusion: 0.247 MJ/kg
Heat of vaporization: 6.088 MJ/kg
Heat capacity: 0.449 kJ/(kg K)
Melting temperature: 1811 K
Boiling temperature: 3134 K
Ambient temperature: 300.15 K

Material damage
Black body temperature: 28310 K
Rate of vaporization: 1719 m3/s
Vaporization front propagates at: 0.608 m/s

Does this seem appropriate? At 700 TW, Vfp's at 4.13/ms.
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