Author Topic: My Player-usable beam weapon!  (Read 2889 times)

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Offline Kusanagi

  • A man, a van, a plan, Vanama!
  • 27
  • Enemy vessel captured
My Player-usable beam weapon!
Check it!

My name is Kusanagi and this is my first visit to the HLP forums.

Thought I'd like to show ya something.

I dont know if anyone has tried putting beam weaponry on a player ship, but I wasn't able to do it...

Here's my way arund it :D :D

The Particle Beam Weapon from the Orbital Guard project.




;7
Cum historia
mutat valde Razgriz
revelat ipsum
primum daemon scelestus est.

 

Offline Thorn

  • Drunk on the east coast.
  • 210
  • What is this? I don't even...
My Player-usable beam weapon!
Modified targeting laser?
This really should be in FS Modding btw...

 

Offline Kusanagi

  • A man, a van, a plan, Vanama!
  • 27
  • Enemy vessel captured
My Player-usable beam weapon!
Nope...

Targeting laser always originates from the same spot on the ship, goes for infinity, and doesnt drain your energy.

These twin beams originate from actual hardpoints, have a 1000 meter range, and drain your reactor in about 4 seconds :D
Cum historia
mutat valde Razgriz
revelat ipsum
primum daemon scelestus est.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
My Player-usable beam weapon!
superfast pulse weapons with a trail
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Offline Anaz

  • 210
My Player-usable beam weapon!
Quote
Originally posted by Bobboau
superfast pulse weapons with a trail


sounds about right...
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Offline vadar_1

  • Mr. Crispy
  • 29
  • .
    • http://dynamic4.gamespy.com/~freespace/hosted/fullcircle/
My Player-usable beam weapon!
I made two of those already, not really beams...

This was for my scrapped Dark Planet Project campaign
the Ion Pulse - http://sccentral.phpwebhosting.com/nvop/screens/flyby.jpg
and the Ion Flux Cannon (different, but looks similar)
http://sccentral.phpwebhosting.com/nvop/screens/chasingplanets.jpg
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

Projects;
The Full Circle Project (site down - server side problem)
Paradox (site down - server side problem)

 

Offline Pera

  • Tapper
  • 28
My Player-usable beam weapon!
I assume you have already noticed that they will disappear(turn invisible) when there is a lot of action going on. :drevil:  :p
One is never alone with a rubberduck - Hitchhikers guide to the Galaxy

The Apocalypse Project

 

Offline USS Alexander

  • I 0wn TAP
  • 29
    • http://www.ngproductions.nl
My Player-usable beam weapon!
Go shoot it and turn left very hard you see little spaces between it.
icq 127261564
www.ngproductions.nl
Tapping I3****

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
My Player-usable beam weapon!
You actually made beams drain energy ????

I want it.:eek:
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 

Offline Ulundel

  • Big press poppa
  • 210
My Player-usable beam weapon!
Quote
Originally posted by Stunaep
You actually made beams drain energy ????

I want it.:eek:


Like...aaa...for what? :confused:

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
My Player-usable beam weapon!
just to see a beam, that actually drains weapons energy.

Duh!
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 

Offline Reaper

  • Swarmer
  • 28
    • http://www.winissimo.net/ww3/
My Player-usable beam weapon!
Hehe, i've maneged to put terslash on fighter. And, it doesn't drains energy:( . :confused: but i think u can detect drain of energy when u set guns on none:confused: . By the way;)  u can chect the review for it on the current shivan swarm web page http://kissifrot2605.free.fr/ :D :D
BTW the range of beam is: 10000000000000000000000000000000000000000000000000000000000000 0000000000000...
« Last Edit: March 20, 2002, 12:16:14 pm by 542 »
There is full moon shining on the sky... It's midnight... I'm rising from my grave... I have my scythe and i'm thirsty for blood... I'm ready, i'm ready to steal souls and feed on them... I'm ready to kill
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Offline Kusanagi

  • A man, a van, a plan, Vanama!
  • 27
  • Enemy vessel captured
My Player-usable beam weapon!
LOL

yep. Just a pulse laser with a tail.

The problem with the little spaces is what I call "stippling."

And as far as the beam dissapearing, I've done some multiplayer testing with 4 other people attacking a Shivan Destroyer and no problems whatsoever. :D
Cum historia
mutat valde Razgriz
revelat ipsum
primum daemon scelestus est.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
My Player-usable beam weapon!
what they mean by disapearing is that in some missions with heavy fire, there's too many shots to be displayed and FS2 jus't won't show them all.

hmm, Kusanagi... I assume that comes from an anime? :)
I know about two Kusanagi in animes ( Blue Seed and Ghost in the Shell), could it be one of them? :)
SCREW CANON!

 

Offline Ace

  • Truth of Babel
  • 212
    • http://www.lordofrigel.com
My Player-usable beam weapon!
The "stippling" shouldn't be a problem as in StarSiege and EarthSiege the PBW was a pull of the trigger and the weapon appeared. I'm assuming the Laser will be using the same effect.

Anyhow, you do have all of the ships shown in the game converted into an FS2 model format, right? Since once pulled out of StarSiege they should be easy to convert. (I believe you can find a program to convert them to a .3ds file, from there a .cob, and then a .pof)

The only problem is since SS universe combat is all relativistic and at hyper-velocities, it's going to be pretty hard to pull off...
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
My Player-usable beam weapon!
Quote
Originally posted by venom2506
what they mean by disapearing is that in some missions with heavy fire, there's too many shots to be displayed and FS2 jus't won't show them all.

hmm, Kusanagi... I assume that comes from an anime? :)
I know about two Kusanagi in animes ( Blue Seed and Ghost in the Shell), could it be one of them? :)


You mean, you actually WATCH anime????
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 

Offline Kusanagi

  • A man, a van, a plan, Vanama!
  • 27
  • Enemy vessel captured
My Player-usable beam weapon!
Yep...Mamoru Kusanagi from Blue Seed...I own the ENTIRE series...

Ace...where did you find out about Orbital Guard? I havent posted anything on the VWBB forums in ages... :p

As far as pulling models out...Dynamix used a file format known as DTS which was a 3DSM plugin, but since they never released the plugin, there is no way to pull models out of Starseige. Only 2 spacecraft were seen, both from cinematic scenes.

I've been debating whether to make the beam a single shot with alot of damage or the continuous beam...

I WOULD use a modified targeting laser if the thing would actually show up on the screen without the "Firing Artillary" and originating from the same damn spot on the ship everytime...

Actually, I intend to incorporate the targeting laser in for a couple of missions...

AND....since you seem interested Ace, if you ever want to get a hold of me, you can reach me at [email protected] :D
Cum historia
mutat valde Razgriz
revelat ipsum
primum daemon scelestus est.

  

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
My Player-usable beam weapon!
Very nice, but that's not a real beam... :)
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