Hey there,
I've been working on setting up the model production pipeline from blender to a finished, textured model in FS22 open.
My handicap: I own a MacBook Pro on OSX 10.4 with a Windows XP Installation on a Parallels Image. Blender and FS2 run native on OSX, PCS2 and FRED open (in a separate win FS install) run on Windows XP. I know, not a really optimal setup, but for now, it's the only thing I have access to.
I thought that before I'd try anything ambitious I should get the basics down, so I created a simple cubic model and a fitting UV Map in Blender, edited the texture in photoshop and saved it as .pcx, set up the hierarchy according to
http://www.hard-light.net/wiki/index.php/Blender_to_POF_Conversions and exported it using the Collada 1.4 exporter. The Model loads into PCS2 (with dae support), and shows the texture which I put into data/maps.
I exported it as a .pof, and put it in data/models.
For testing, I put a copy of ships.tbl in data/tables and edited one of the containers to use my .pof. But when I try to place that Container (TTC 1) in fred 2 open, it throws the following error:
Warning: Couldn't open texture 'container_cube'
referenced by model 'container.pof'
File:c:\fs2_open\code\model\modelread.cpp
Line: 3053
[This filename points to the location of a file on the computer that built this executable]
Call stack:
------------------------------------------------------------------
fred2_open_d-P420061130.exe 005b2460()
fred2_open_d-P420061130.exe 005b3b98()
fred2_open_d-P420061130.exe 004e7322()
fred2_open_d-P420061130.exe 0044cf22()
fred2_open_d-P420061130.exe 0044da5c()
fred2_open_d-P420061130.exe 0044cdae()
fred2_open_d-P420061130.exe 00438c59()
fred2_open_d-P420061130.exe 008f283b()
fred2_open_d-P420061130.exe 008f1c6e()
fred2_open_d-P420061130.exe 008ef410()
fred2_open_d-P420061130.exe 008ef8ee()
USER32.dll 7e418734()
USER32.dll 7e418816()
USER32.dll 7e42a013()
USER32.dll 7e42a039()
------------------------------------------------------------------
Apparently FRED can't locate the texture, which is placed in data/maps and named container_Cube.pcx. I tried naming it container_cube.pcx or simply container_cube, but I can't get it to work.
To the more experienced modellers out there: What am I doing wrong? I would appreciate your help.
