Author Topic: An idea  (Read 1963 times)

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As I played FS2 yesterday, I get an idea.

What about a campaign where you stay at the installation or a ship and get the control of an turret?
So I've tried to make a mission like this on FRED, but I don't have the knowledge to make that happen.

So I have this question:
1.: How do I make a turret on a ship or a station playable?
Hope you can help me.

Impossible Uncorrect.
Corpus Delicti, near Release!
I'm Sorry for my quite bad English, I'm German.

 

Offline Sushi

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Not possible, as far as I know.

You could maybe hack together a solution...

Define a ship in ships.tbl with just the turret weapon and no engines at all. It should also probably have huge mass/density so it doesn't ever get moved around. Give the ship a tiny or nonexistent model.

It wouldn't be a "real" turret, but it's one way I can think of to fake it.

 

Offline Dragon

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You can try to script turret control ,Nuke did something like it.
I don't know where I got it ,but I have his cocpit demo with turret control amongst other numerous features.
It was made for old build ,but maybe it will work on newer one.

 
Hmm, that thing with the ships.tbl are a good idea. I'll try it out! Thanks.
Impossible Uncorrect
Corpus Delicti, near Release!
I'm Sorry for my quite bad English, I'm German.

 

Offline Nuke

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You can try to script turret control ,Nuke did something like it.
I don't know where I got it ,but I have his cocpit demo with turret control amongst other numerous features.
It was made for old build ,but maybe it will work on newer one.

actually i updated the cockpit demo to work with newer builds. im not sure where i put it either.
here it is
http://www.game-warden.com/nukemod-cos/downloads/cockpitdemo2.7z
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Offline Droid803

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Hm, why not just make a ship model that is the moving par of the turret, table it so that it can turn but not move, give it a huge mass value, and stick it on the installation wherever you want. Put it in such a way that if you turn too far one way, you end up shooting the installation, but not through it.
(´・ω・`)
=============================================================

 
Hmm, I see. Well I'll try it soon. Thanks for help.

P.S.: If you look at this video: http://www.youtube.com/watch?v=CKV9CfKr6Gs
Would it be possible to make Freespace look like that? I mean without the ocean and the earth, but if you had the same equipment as in the game, just with the style of Freespace!
Corpus Delicti, near Release!
I'm Sorry for my quite bad English, I'm German.

 

Offline bizzybody

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You're looking for Tail Gunner with fancy textures etc. ;)
"They were really only teeny little A-bombs, honest!" Dr. Charles Dart

  

Offline Aardwolf

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You can try to script turret control ,Nuke did something like it.
I don't know where I got it ,but I have his cocpit demo with turret control amongst other numerous features.
It was made for old build ,but maybe it will work on newer one.

actually i updated the cockpit demo to work with newer builds. im not sure where i put it either.
here it is
http://www.game-warden.com/nukemod-cos/downloads/cockpitdemo2.7z

Youtube video, since you guys are too lazy to look at what Nuke is talking about.