Author Topic: Return of the Archangel (Mk3??)  (Read 6594 times)

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Offline Krelus

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Re: Return of the Archangel (Mk3??)
I've always loved the Archangel battleships. They've got an old-school majesty about them which I adore.
 :yes:


 

Offline TrashMan

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Re: Return of the Archangel (Mk3??)
Small update:



Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Getter Robo G

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  • Elite Super Robot Pilot
Re: Return of the Archangel (Mk3??)
Nice, but are you teasing or do you intend to release to FS2 as you work mainly on other engines now?

 :drevil:


And if it's under 4km I can launch it as "Support Craft" from my 30km BS-like conversion...
 :lol:



Think it'll fit out the side bays?
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

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Offline TrashMan

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Re: Return of the Archangel (Mk3??)
Nice, but are you teasing or do you intend to release to FS2 as you work mainly on other engines now?

 :drevil:


And if it's under 4km I can launch it as "Support Craft" from my 30km BS-like conversion...
 :lol:



Think it'll fit out the side bays?

Well, this is the current scene, saved and put aside for FS2.
More work will be done on the Archangel mesh, but that's for Infintiy. A bit different methodology in creating the models for both (Infintiy has terrible z-fighting problems, so practicely everything must be booleand)

Also, 30km? that thing? It doesn't look that big. Look at the windows! Just scaling the model doesn't work really.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Getter Robo G

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  • Elite Super Robot Pilot
Re: Return of the Archangel (Mk3??)
Yeah I know, but it's in my fanfic now as the new Pharaoh class (powered by Omega Modules).
The Avatar is A Yul Brinner: Ramses template.

I haven't started on a retexure yet to work on scaling appearances. I just wanted to get it in game first.
Mesh by Adonnay. :)
"Don't think of it as being out-numbered, think of it as having a WIDE target selection!"

"I am the one and ONLY Star Dragon..."
Proof for the noobs:  Member Search

[I'm Just an idea guy, NOT: a modeler, texturer, or coder... Word of advice, "Watch out for the ducks!"]

Robotech II - Continuing...
FS2 Trek - Snails move faster than me...
Star Blazers: Journey to Iscandar...
FS GUNDAM - The Myth lives on... :)

 

Offline TrashMan

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Re: Return of the Archangel (Mk3??)
Forgot to add - the Infinity version is smaller (around 2500-280m), but the FS2 version is roughly 4.5km
So no, you can't launch it from that fragile thingy :p
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Aardwolf

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Re: Return of the Archangel (Mk3??)
What's "Infinity" ? (I know of several possible meanings, none of which fits here)

 

Offline TrashMan

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Nobody dies as a virgin - the life ****s us all!

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Offline Commander Zane

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Re: Return of the Archangel (Mk3??)
Something that will never see the light of release.

 

Offline TrashMan

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Re: Return of the Archangel (Mk3??)
Bumpski:


Definately stopping at this level of detail. If my rough calculations are correct, I'm looking at 15000 polys, without any turrets.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Commander Zane

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Re: Return of the Archangel (Mk3??)
Nice. :D

 

Offline Dragon

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Re: Return of the Archangel (Mk3??)
Awesome, I cannot wait for it (I'm already using MK1 and 2).
I wonder how it will be textured.

 

Offline TacOne

  • 26
  • Dabbling Modder
Re: Return of the Archangel (Mk3??)
Great work!

Do you think you can make a version with a couple of smaller (not small) secondary turrets for us who like putting really overpowered long-range guns in the primary turrets?  :drevil:

 

Offline TrashMan

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Re: Return of the Archangel (Mk3??)
It will have a primary battery (9 tripple turrets), a secondary battery (8-12 double-barreled ones, maybe more) and horde of small turrets. And missile launchers.

Primary, secondary and 1 missile launcher will all be multi-part ;)
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Krelus

  • 28
Re: Return of the Archangel (Mk3??)
Interesting! I'm currently making a medium (10-ish missions) campaign that uses the Mk 2, but I think I'll wait for this to be finished before starting on it! :3

 
Re: Return of the Archangel (Mk3??)
Looks cool

Not crazy about the name though

 

Offline TrashMan

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Re: Return of the Archangel (Mk3??)
I'm thinking of using textures from Infinity. They are great and all come with all needed maps already :D

Shall see
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Snail

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Re: Return of the Archangel (Mk3??)
It'll look better with UVMaps.

  

Offline c914

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Re: Return of the Archangel (Mk3??)
Yup, UVMaps on those flat place around ship would look good