Alchemi 1
There have been 0 assests made of Star Craft. However I have worked hard to gather Robotech/(SDFM-TV) assets for years and have most of Gen 1 covered, zero for Gen 2, and maybe 50% of Gen 3 mehses.
IF you can model, either from scratch, or repair/finish models that have trouble in fs2 or during the conversion process, we could help each other out IMMENSELY!
Many 3d apps are used for FS2 modding, it;s the conversion to game format though that gets tricky. Cross conversion makes errors (liek when I turn LWO files or other formats, into cobs to wqrok with, or farther removed steops as needed from other gamng formats to a common 3d format to alter/prepare for conversion.
IF you are doing a FPS, one of the most important roadblocks yor going to hit is GRAVITY.
there is talk of one, but no finalization.
You should make a list of everything you will need and make sure they can be accomplished before getting too involved into just diving in.