Would it be possible to have the ability to assign specific capacities for particular weapons in a secondary bay, regardless of the cargo space? (so for example you could make it so a bay can only hold up to two Tsunamis even though its bank capacity would allow it to carry more).
The idea cropped up during my planning for the Vasudan campaign i'm working on; i'm trying to match it to STL continuity, in which the Seth could carry Barracuda rockets. In STL (if i remember right) it can carry 8 of them, making it's capacity almost as much as the Osiris and kind of removing the point of the bomber being there. I would like the Seth to retain its access to these rockets, but if i decrease the cargo space it will affect all the Seth's other missiles. With the feature above however, a lower max number of Barracuda's could be assinged without damaging the Seth's other missile options. Occoured to me such a feature might be helpfull for other people too.
But yeah, just an idea i thought i'd post up.