Author Topic: Startrek mod progress (update, first klingon ship :D vs constitution)  (Read 10399 times)

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Offline LordMelvin

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Re: Startrek mod progress (update, first klingon ship :D vs constitution)
actually weapon wise i decided to just take a safe bet and read the canon technical descriptions for each and every single ship, regarding weapon placement and weaponry, it might sound weird, but D7 or ktings or whatever you want to call them, are actually really barely armed, with just 1 phaser, 1 torpedo launcher and 4 disruptors, in fact i took the liberty of adding the D7 an additional torpedo launcher because it seemed to make sense to ahve a weapon in teh rear area.

Trek canon is a strange and amorphous thing. Seriously. On the original series, weapons would change from week to week as they had different authors writing it, and while things settled down a bit for the various enterprises and other "main-character" ships after the motion pictures and next-gen stuff started happening, it's still always about rule-of-cool, speed-of-plot, whatever the VFX guys can make look good. Don't take stuff as hard-and-fast rules, take it as strong guidelines.
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Re: Startrek mod progress (update, first klingon ship :D vs constitution)
True and when i have doubts of what i should do about certain design ... i go here o,o

http://www.ex-astris-scientia.org/

 

Offline BritishShivans

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Re: Startrek mod progress (update, first klingon ship :D vs constitution)
I always justified the D7 and K'tinga having a light armament because they were battlecruisers, and relied on their oversized photon torpedo launchers to pretty much one shot enemy ships of similar capabilities. The rest of the armament was to deal with lighter ships.

But eh, go ahead with your idea on their armaments. It's your mod.

BTW I can't I barely noticed this mod.

 

Offline Cobra

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Re: Startrek mod progress (update, first klingon ship :D vs constitution)
A good rule of thumb about Klingon ships is that they like to attack stuff heading so they have their more powerful stuff pointing to the front. Same with Romulans. Blitz tactics, basically. Also they're D7 to the Federation, K'tinga to the Klingons. :P
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline BritishShivans

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Re: Startrek mod progress (update, first klingon ship :D vs constitution)
Eh, I knows. Just that for some reason people keep on thinking they're different ships, when the K'tinga is actually the D7 and the D7 is actually the K'tinga and such. Sometimes I just get confused. On another note, I really love the K'tinga/D7. I always thought it was the best TOS Klingon ship.

  
Re: Startrek mod progress (update, first klingon ship :D vs constitution)
Ktinga or D7 whatever name you prefer, actually have a lot of firepower on those disruptors, since those weapons do more damage than phasers at the cost of speed and aiming.

mod wise, the D7 is using the same weaponry of the series and it will actually hit very hard and often kill constitution class  or lesser ships despite not having so many turrets.

but right now i gotta first table all the other klingon starships and then see if i have to forcibly use creative ideas to balance said ships.

Star trek never matches with itself to be honest, scale wise, tech wise etc etc is a ****ing mess, thats why i have been sticking to canon sources for balance.