Does the Cain show up in any other campaign? Submit a debug log so people who know how can see.
Run a debug build, then check your freespace folder for the debug log.
Heres the error log
Warning: For 'Kayser_Impact', 3 of 4 LODs are missing!
File: Weapons.cpp
Line: 1267
Call stack:
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parse_weapon() parse_weaponstbl() parse_modular_table() weapon_init() game_init() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c817067()
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Warning: Couldn't open texture 'cruiser03-03'
referenced by model 'cruiser03x.pof'
File: ModelRead.cpp
Line: 3378
Call stack:
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read_model_file() model_load() techroom_select_new_entry() techroom_do_frame() game_do_state() gameseq_process_events() game_main() WinMain() WinMainCRTStartup() kernel32.dll 7c817067()
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