Author Topic: TrackIR non-functional in nightly revision 5828  (Read 1396 times)

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Offline Cobra

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TrackIR non-functional in nightly revision 5828
Finally decided to update my nightly builds. The last build that TrackIR worked for is 5733. I realize any number of changes could've b0rked support since then, but I figured I throw that out to you guys.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline The E

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Re: TrackIR non-functional in nightly revision 5828
Known Issue. The way TrackIR support has been integrated into the engine has been changed. As a result, it does not work as it used to.

EDIT:

Download this: http://www.mediafire.com/?ihzkihqj2ky and place the dll in that archive in your fs2 folder.
« Last Edit: January 19, 2010, 11:50:38 pm by The E »
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Offline Cobra

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Re: TrackIR non-functional in nightly revision 5828
Well that was quick. The new .dll worked, thanks.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta