I have a problem with making a mission where I have to scan the fighterbay of asteroid instalation (NTF Boadicea).
The problem is that the fighterbay cannot be make scanable (I tried with other subsystems and they are working fine) so I need help:
1) Is there is any way (table editing, model editing) to make fighterbay scanable??
if not
2) I have a possible workaround:
I placed a waypoint near the fighter bay and need a script that will do something like that:
when player close to 200 meters, start couting time, display "Scanning in HUD", when player stay within range for 10 seconds (it have to be constant 10 seconds, not 5+5 seconds) to make scanning complete, after that disable script so it wont's show "Scanning" anymore.
BTW what is the script for showing messages in HUD (not normal comm messages, but those displayed below hull integrity indicator).