Actually, it's you who are making a claim that they msut have planned it, so it's your job to prove your claim.
Good luck with that.
The Law of Conservation of DetailA yellow sun was specified. This means, more likely than not, someone had a reason. If a detail makes it consistantly onto the screen, in something made on a budget and a time limit, more than likely somebody had a reason.
The reason is as compelling as one wants it to be.
Not really. (See below.) Unless you're again inadvertantly admitting your immunity to logic as you have in the past.
There can be numerous reason why the sun would not naturally explode and multiple reasons why it would.
There is no reason for a star of Capella's apparent size and spectral type to supernova under natural conditions. At all. You betray your ignorance.
One can always find reasons. Without confirmation, they mean nothing.
There are grades of reason: ability to fit with the tone and facts of the game, for example. We're searching for a particular flavor of reason, one that enhances the story the FreeSpace 2 is trying to tell. I have presented such a thing, because I think we can all agree that FS2 was set up to present the Shivans as Kicking Unholy Amounts of Ass.
I could argue that they wanted the sun to be able to blow up naturally, to keep the shivans power levels in a more believable level. Or for some other reason.
Show of hands, please. Who thinks
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cared about making the Shivans "believeable" in FS2?
I mean, it's not like they're not already busting down the door to the repository of all physics knowledge, using the textbooks for toiletpaper, and then burning the place to the ground. If
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cared in the slightest for believeablity, we wouldn't be talking about
induced supernovas.
And since we ARE talking about induced supernovas, just as icing on the cake, the simplest way to trigger one (interrupting the flow of energy from the core of the star outward) wouldn't actually give a damn about star spectral type or mass.
But it's pointless to argue it as the "truth" as neither you or I know what the truth is.
But I don't care about the truth here. I've already stated that; I'm here for not the truth but the
probable truth, the reason, the object, that bests fits the evidence and tone of the situation being discussed. I believe I have it. You have yet to present any evidence that sways me from this posistion, or for that matter to even present a viewpoint of your own besides denying I am correct.
That is, frankly, pure trolling. If you don't have a viewpoint besides denial, get out of the freaking argument.
You mean like lasers, subspace, gravity, inertia, friction in space, etc...?
Again, you're inventing some rules for yourself. Rules that don't exist in reality.
On the contrary, I'm citing a fundemental law of good storytelling. Unless the story says otherwise directly, things should work in a way the audience will be familar with. This is a key element in invoking willing suspension of disbelief by making the story more familar and hence more "real" to them.
So sez you. Maybe you're right. But there's no hard rule that gamepaly trupms fluff. See?
Again, you're taking something that isn't definite, as a definite law.
Okay, present to me a reason why gameplay should not trump fluff for an actual game.
You do have one, right?