Author Topic: Coarse language in campaigns  (Read 6245 times)

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Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: Coarse language in campaigns
Heh, my dad and I used to have conversations about alternative actions Commanders should've undertaken after I'd play wargames. :P

But Freespace is still a damn good game if all you want to do is blow **** up.

 

Offline Lucika

  • Victim of trolling-related humor
  • 211
  • Modding is l'art pour l'art
    • Syrk: The Unification Wars
Re: Coarse language in campaigns
Firstly, apologies to Lucika for steering his thread off topic and thanks to whichever moderator split the thread.

No problem. My concerns went into ash real quick anyway. ;)
As for the topic, my opinion is that as long as it is optional and selectable, there is no problem with it (and I actually can't see the reason for The E's really strong dislike). I presume computer gaming lacks parental control more and more though.
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

  

Offline Kie99

  • 211
Re: Coarse language in campaigns
I also first played the campaign with no real understanding of the plot, this in both games.  I skipped all the briefings and training missions, and spent about a year trying to complete Clash of the Titans because I had no idea that you had to go after the bombers.  You live and learn, but I wish I'd played it a few years later because the shocks of the campaign were already known to me when I first started to grasp the story.
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"