its got a multi-core cpu so the game ends up bogging down one core and becomes rather unplayable.
Can anyone say more about this? I'm curious. I get excellent framerates (essentially, 60 with Vsync, 100+ without - unless there are two Karunas on screen but even then, 40+). Turning on 16x AA (nvidia control panel) doesn't make it worse, and does make things prettier.
Running a debug build, interestingly, does slow things down significantly. Should it?
But I still have an awful motion judder when turning - ever since much earlier builds, like 3.6.can't remember - 8? I have not been able to determine the cause.
Athlon 7850 dual core @ 2.8, nvidia GTX 260, lots of memory on Windows 7 x64. Affinity for the FS2 executable is set to CPU 0.
Edited to include log file.
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