Author Topic: Graphics, Looks, Full Potential?  (Read 1844 times)

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Graphics, Looks, Full Potential?
I've been lookin at a lot of Screenshots, and I wonder why I cant get near how it looks. Graphics and all are improved but all screenshots ive seen on the sites looks A LOT better.

Any tips on configs, anything for the best possible Graphics experience?

Here is my System.

CPU: AMD Athlon(tm) 64 Processor 3500+
,CPU Speed: 2.19 GHz Performance Rated at: 3.942 GHz
RAM: 2.0 GB
OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
Video Card: RADEON X600 PRO (0x5B62)
,Video RAM: 256.0 MB
,3D: Yes
,Hardware T&L: Yes
,Pixel Shader version: 2.0
,Vertex Shader version: 2.0

 

Offline General Battuta

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Re: Graphics, Looks, Full Potential?
Go into the launcher, enable everything under the 'graphics' tab except for 'enable mipmapping' and 'disable scale to window for movies'.

Make sure you've got the 3.6.12 MVPs downloaded.

 

Offline The E

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Re: Graphics, Looks, Full Potential?
Quote
Video Card: RADEON X600 PRO (0x5B62)
,Video RAM: 256.0 MB
,Pixel Shader version: 2.0
,Vertex Shader version: 2.0

This would be a problem.

The standard shaders distributed in the mediavps, as well as the .12 exe, require Shader Model 3 support to run. Without that, you're limited to the fixed render pipeline, which has no support for normal maps, as well as being very inefficient in some areas.

Short answer: Get a better GPU (Sorry).
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Dragon

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Re: Graphics, Looks, Full Potential?
Shader model 2 support was introduced in one of the nightlies, I know that they're not completely stable, but I've rarely ran into really problematic bugs.
I'm not sure what's the status of Shader model 2 support though.

 

Offline BlackDove

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Re: Graphics, Looks, Full Potential?
Hopefully "discontinued", as I'm holding out for 5.

 

Offline The E

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Re: Graphics, Looks, Full Potential?
Forget it. There are a lot of things that have to happen before we can contemplate opening up the shader code some more.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

  

Offline BlackDove

  • Star Killer
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  • Section 3 of the GTVI
    • http://www.shatteredstar.org
Re: Graphics, Looks, Full Potential?
Oh, I know... sadly.