Two fighters kill the engines. Hyperion jumps in, and two Shivan fighters destroy its beam dishes.
Where is your god now.
Topside, manning the pulse turrets.

Those things pack a wallop, don't underestimate them.
Hyperion backed by a couple of interceptors is a formidable force, supplying the fighters with anti-cap firepower, while the fighters de-fang enemy caps and kill fighters. Also, the Hyperion is very agile in subspace, so it can jump behind the enemy, where most Shivan caps are helpless. The Moloch is, for example, vulnerable from above, a Hyperion that would get in there would have a chance to slice the Moloch apart, especially if supported by fighters (by the time a Moloch rolls to bring it's two puny cannons to bear, they'd be long since disarmed). It's been designed with fighting Shivans in mind. High maneuverability, forward focused firepower and a very good jumpdrive all make it quite well suited for that. Of course, on defensive, it doesn't fare too well, and UEF gunships are very dangerous to it, but it's not been designed for defense (that's the Aeolus' role).