Author Topic: Using Fury AI in a stand-alone mission  (Read 1478 times)

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Using Fury AI in a stand-alone mission
I'm making a quick mission for standard FS2, and I wanted to know the best way to give it Fury AI. Can I point to the old "not-supported-anymore" AI mod? Can I point to blueplanet2 or blueplanet_3612 as secondary mods for that? Will I have to recreate it from scratch?

 

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Re: Using Fury AI in a stand-alone mission
Easiest way would be to use the tbm in blueplanet2. To use them, you need to include blueplanet2, blueplanet, and the 3.6.12 mediavps.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

  
Re: Using Fury AI in a stand-alone mission
Hi again. FREDding a fairly large engagement, with a good 20-30 wings of fighters flying around. I'm using inital orders to set them to attack any ship with a priority of 100, but every wing with those orders just sits around, not attacking any ship. I even made an add-goal SEXP to tell them to chase-any, but it's still not working. Any ideas?