Author Topic: Not sure if this is possible, but here's a request  (Read 1263 times)

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Offline CommanderDJ

  • Software engineer
  • 210
Not sure if this is possible, but here's a request
Hey,
I'm just curious as to how trivial/non-trivial this would be to implement, so here it is: many FREDders have been in a situation where you've got a mega-huge event that does heaps of things, and some little thing is screwing it up so it doesn't work. And it just gets annoying when the event does or doesn't trigger and the mission keeps going with other events that follow it, regardless of whether the event in question has triggered or not. So, how about something like this: in the event list, you could insert some sort of divider between events, and set it so that all events below or above that line (your choice) don't trigger. Another option would be to make two lines and invalidate the events between them. Or something like that. Thoughts?
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Galemp

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Re: Not sure if this is possible, but here's a request
when
   and   
      is-event-true-delay
      some-stuff
   do-other-stuff
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Offline General Battuta

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Re: Not sure if this is possible, but here's a request
Shouldn't be hard to do this as Galemp suggested. Tie events contingent on your mega-event to the mega-event using is-event-true-delay 0.

  

Offline CommanderDJ

  • Software engineer
  • 210
Re: Not sure if this is possible, but here's a request
Lol, I'm not in this situation right now. It was just an idea that came into my head.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it