Hey guys,
I've been working on a mission where an Elysium transport captures a SAC 2 cargo container. I can get them to dock in game no problem. Now I'd planned an in-mission subspace jump, and had placed a second transport with a second cargo container to warp in as the in-mission jump happens. But to my surprise, I could not set the transport and the cargo container to be initially docked using the "Initial Status" editor. As I asked for help in IRC, Vertigo7 confirmed that no transport can be initially docked with any cargo container. He discovered a rather hackish workaround: spawn a Poseidon freighter, set it to be initially docked with the container, then change it to an Elysium transport. I tried this in game and it works. So yeah, happy ending.
My question is: is there any reason for the docking combination of transport and cargo container to be precluded? I mean, if they can dock no problem during a mission, why would we not be allowed to have them docked initially?
Thoughts?
CommanderDJ