Author Topic: Nightly (Windows): 23 Nov 2010 - Revision 6773  (Read 1011 times)

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Offline SirKnightly

  • George or Keira?
  • 212
Nightly (Windows): 23 Nov 2010 - Revision 6773
Here is the nightly for Windows on 23 Nov 2010 - Revision 6773

Group: Inferno
fso-WIN-Inferno-20101123_r6773.7z
MD5Sum

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20101123_r6773.7z
MD5Sum

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20101123_r6773.7z
MD5Sum

Code: [Select]
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r6766 | chief1983 | 2010-11-22 11:21:12 -0600 (Mon, 22 Nov 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/scramble/scramble.cpp

Finish matching vm_mallocs and vm_frees
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r6768 | Goober5000 | 2010-11-23 01:30:36 -0600 (Tue, 23 Nov 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/parselo.cpp
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/parse/sexp.h

fix some things that Zacam noticed
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r6771 | Goober5000 | 2010-11-23 02:11:16 -0600 (Tue, 23 Nov 2010) | 2 lines
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

corrected Echelon9's correction of Zacam's ... correction?
Anyway, sexp variables are only ints or strings, not floats. Therefore we need to print them to the file correctly.
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r6772 | The_E | 2010-11-23 02:20:56 -0600 (Tue, 23 Nov 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aibig.cpp

Fix two instances where an object instance number was used as an index into Weapon_info[]
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r6773 | Goober5000 | 2010-11-23 02:27:18 -0600 (Tue, 23 Nov 2010) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp
   M /trunk/fs2_open/code/bmpman/bmpman.cpp
   M /trunk/fs2_open/code/globalincs/pstypes.h
   M /trunk/fs2_open/code/graphics/gropenglbmpman.cpp
   M /trunk/fs2_open/code/mission/missioncampaign.cpp
   M /trunk/fs2_open/code/missionui/missionshipchoice.cpp
   M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
   M /trunk/fs2_open/code/network/multilag.cpp
   M /trunk/fs2_open/code/network/multimsgs.cpp
   M /trunk/fs2_open/code/object/collideshipship.cpp
   M /trunk/fs2_open/code/object/objectsnd.cpp
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/playerman/playercontrol.cpp
   M /trunk/fs2_open/code/radar/radar.cpp
   M /trunk/fs2_open/code/radar/radarorb.cpp
   M /trunk/fs2_open/code/ship/shipfx.cpp
   M /trunk/fs2_open/code/starfield/starfield.cpp

revert Echelon9's commit 6754 which needs to be discussed first
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