all I can say is don't get you'r hopes up about this "feature", there was a time where I was doing extensive testing with different mesh types, and the engine can't handle shockwaves with "complex" meshs, what I tested was 2 things:
1. I took the normal shockwave mesh(a cylinder) and duplicated it a few times(i think it was 6), and rotated them to be on the same axis but so it will form a sphere of sort, this didn't work at all, the shockwave didn't render.
2. I took 3 planes, put them in a X shape, this method worked but produced a few strange effects, such as looping animations, not scaling properly, rendering only when it wanted to and such.
so all in all, I'm surprised the 3D shockwaves work as well as they do, but for sure something in the code there isn't working properly.