Author Topic: GTB Artemis  (Read 78873 times)

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Offline Galemp

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Edit: The issue lies in the fact that the game uses LOD1 for the target box. The bomber's LOD1 lacks cockpit glass.

LOD1 shouldn't even have a modeled cockpit, let alone transparent glass. The glass area should be mapped to a part of the texture that's dark and shiny.

Could just get around that by specifying LOD0 as the target LOD

This is almost always a bad idea, as it defeats the purpose of LODs. If your LOD1 doesn't look acceptable at the size rendered in the target box, you need to fix the LOD1, not circumvent the system.
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Offline Sab0o

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Spent today re-doing LODs and debris for both models. I thinkhope I can call them finished now. I'll probably fix up the boanerges as well soon.